Weapons & Items
Every weapon's stats and forging steps alongside the staves, consumables and boosters.
344 of 344 entries
344 of 344 entries
Swords & Katanas
NameRankMtHitCritAvoRngWorth

Brass KatanaCritical Evade +10, cannot trigger critical hits or special skills

Iron Katana

Steel KatanaFollow up attack speed -3

Silver KatanaCritical Evade -5; after battle, stats are reduced

Venge KatanaMight is doubled when enemy initiates the battle

Iron KattiEnemy OnlyEnemy only; same effect as Iron Katana

Steel KattiEnemy OnlyEnemy only; same effect as Steel Katana

Silver KattiEnemy OnlyEnemy only; same effect as Silver Katana

KodachiCannot make follow up attacks, enemy's follow up attack speed +5, cannot trigger critical hits or special skills

WakizashiCannot make follow up attacks, enemy's follow up attack speed +5

Axe SplitterEffective against axes, Might and Hit rate reduced otherwise

Dual KatanaReverses the weapon triangle and doubles weapon triangle effects

Practice KatanaSpeed +5, Defence and Resistance -1

Spirit KatanaEffective against monsters, recover HP each turn, Speed +1, Defence and Resistance -4

Hagakure BladeAfter the battle, Strength is halved for the next attack

YatoAvatar only

Noble YatoAvatar only; Strength and Speed +2 while in possession

Blazing YatoAvatar only, Critical Evade +10, partially negates Dragonskin; Strength and Speed +4 while in possession

RaijintoRyoma only; Strength +4 while in possession

Daikon RadishCritical Evade +10, not designed for battle...

ParasolCannot make follow up attacks, enemy's follow up attack speed +5

Raider KatanaStrips enemy when user has weapon triangle advantage, follow up attack speed +3

Sunrise Katana

Takumi's ShinaiFatal attacks leave the enemy with 1 HP, cannot make follow up attacks, Speed +1, Defence and Resistance -3

Hana's KatanaMight is doubled when enemy initiates the battle, cannot make follow up attacks

Hinata's KatanaMight is doubled when user initiates the battle, cannot make follow up attacks, Speed +1, Defence and Resistance -3; after battle, stats are reduced

Bronze SwordCritical Evade +10, cannot trigger critical hits or special skills

Iron SwordStandard issue sword

Steel SwordFollow up attack speed -3

Silver SwordCritical Evade -5; after battle, stats are reduced

Brave Sword2 consecutive attacks when user initiates battle; Defence and Resistance -4

Iron KukriEnemy OnlyEnemy only; same effect as Iron Sword

Steel KukriEnemy OnlyEnemy only; same effect as Steel Sword

Silver KukriEnemy OnlyEnemy only; same effect as Silver Sword

ArmorslayerEffective against armoured units, Might and Hit rate reduced otherwise

WyrmslayerEffective against dragon units, Might and Hit rate reduced otherwise

Killing EdgeCritical hits deal 4x damage

Levin SwordMagic weapon, cannot trigger critical hits or special skills

GanglariAvatar only, Critical Evade +5; cannot trade

SiegfriedXander only, Critical Evade +10; Defence +4 while in possession

BottleCritical Evade +10, not designed for battle...

UmbrellaCannot make follow up attacks, enemy's follow up attack speed +5

Nohrian BladeDefence +3

Leo's IcebladeMagic weapon; after battle, stats are reduced

Selena's BladeCritical Evade -5, follow up attack speed -3

Laslow's BladeSpeed +3, Defence and Resistance -3

(True) GanglariCritical Evade +5; after battle, user's HP is reduced by 20%

FalchionCritical Evade +10, effective against dragon units, use to restore 10 HP; cannot trade

RagnellDefence +3, follow up attack speed -3; cannot trade

Parallel FalchionEffective against dragon units, follow up attack speed +3; cannot trade

Marth's SpathaCritical Evade +10

Ike's BackupDefence +3, follow up attack speed -3

Lucina's EstocFollow up attack speed +3

(Chrom's) FalchionNot ObtainableEffective against dragon units; cannot trade
Lances & Naginata
NameRankMtHitCritAvoRngWorth

Brass NaginataCritical Evade +10, cannot trigger critical hits or special skills

Iron Naginata

Steel NaginataFollow up attack speed -3

Silver NaginataCritical Evade -5; after battle, stats are reduced

Venge NaginataMight is doubled when enemy initiates the battle

Iron NageyariEnemy OnlyEnemy only; same effect as Iron Naginata

Steel NageyariEnemy OnlyEnemy only; same effect as Steel Naginata

Silver NageyariEnemy OnlyEnemy only; same effect as Silver Naginata

SwordcatcherEffective against swords, Might and Hit rate reduced otherwise

Dual NaginataReverses the weapon triangle and doubles weapon triangle effects

Guard NaginataDefence and Resistance +5

Bolt NaginataMagic weapon, cannot trigger critical hits or special skills

WaterwheelCritical Evade +20, Defence and Resistance +5; after the battle, Strength is halved for the next attack

Bamboo PoleCritical Evade +10, not designed for battle...

Pine BranchFollow up attack speed -3

Raider NaginataStrips enemy when user has weapon triangle advantage, follow up attack speed +3

Bold NaginataCannot make follow up attacks, enemy's follow up attack speed +5, Defence and Resistance -5

Hinoka's SpearDefence and Resistance -1

Subaki's PikeMight is doubled when user's Skill is higher than the enemy's

Oboro's SpearFollow up attack speed -3; after battle, stats are reduced

Bronze LanceCritical Evade +10, cannot trigger critical hits or special skills

Iron LanceStandard issue lance

Steel LanceFollow up attack speed -3

Silver LanceCritical Evade -5; after battle, stats are reduced

Brave Lance2 consecutive attacks when user initiates battle; Defence and Resistance -4

Iron JavelinEnemy OnlyEnemy only; same effect as Iron Lance

Steel JavelinEnemy OnlyEnemy only; same effect as Steel Lance

Silver JavelinEnemy OnlyEnemy only; same effect as Silver Lance

JavelinCannot make follow up attacks, enemy's follow up attack speed +5, cannot trigger critical hits or special skills

SpearCannot make follow up attacks, enemy's follow up attack speed +5

Beast KillerEffective against horse/beast units, Might and Hit rate reduced otherwise

Killer LanceCritical hits deal 4x damage

Blessed LanceEffective against monsters, recover HP each turn, Defence and Resistance -3

BroomCritical Evade +10, not designed for battle...

StickSkill +3

Hexlock SpearResistance +8

Xander's LanceCannot trigger critical hits or special skills, Skill and Resistance +2; after battle, stats are reduced and Strength +4 for all enemies within a 2 tile radius

Effie's LanceFollow up attack speed -5, enemy's follow up attack speed +5

Peri's LanceCannot make follow up attacks, enemy's follow up attack speed +5
Axes & Clubs
NameRankMtHitCritAvoRngWorth

Brass ClubCritical Evade +10, cannot trigger critical hits or special skills

Iron Club

Steel ClubFollow up attack speed -3

Silver ClubCritical Evade -5; after battle, stats are reduced

Venge ClubMight is doubled when enemy initiates the battle

Iron MaceEnemy OnlyEnemy only; same effect as Iron Club

Steel MaceEnemy OnlyEnemy only; same effect as Steel Club

Silver MaceEnemy OnlyEnemy only; same effect as Silver Club

Throwing ClubCannot make follow up attacks, enemy's follow up attack speed +5, cannot trigger critical hits or special skills

Battering ClubCannot make follow up attacks, enemy's follow up attack speed +5

Pike-Ruin ClubEffective against lances, Might and Hit rate reduced otherwise

Dual ClubReverses the weapon triangle and doubles weapon triangle effects

Great ClubCritical Evade -5, Critical hits deal 4x damage

Carp StreamerCritical Evade +10, not designed for battle...

HoeIgnores user and enemy's terrain effects

Adamant ClubDefence +4

Rinkah's ClubCritical Evade -5, follow up attack speed -3

Ryoma's ClubSpeed -5

Fuga's ClubSpeed +3, Defence and Resistance -3; after battle, stats are reduced

Bronze AxeCritical Evade +10, cannot trigger critical hits or special skills

Iron AxeStandard issue axe

Steel AxeFollow up attack speed -3

Silver AxeCritical Evade -5; after battle, stats are reduced

Brave Axe2 consecutive attacks when user initiates battle; Defence and Resistance -4

Iron Star AxeEnemy OnlyEnemy only; same effect as Iron Axe

Steel Star AxeEnemy OnlyEnemy only; same effect as Steel Axe

Silver Star AxeEnemy OnlyEnemy only; same effect as Silver Axe

Hand AxeCannot make follow up attacks, enemy's follow up attack speed +5, cannot trigger critical hits or special skills

TomahawkCannot make follow up attacks, enemy's follow up attack speed +5

HammerEffective against armoured units, Might and Hit rate reduced otherwise

Bolt AxeMagic weapon, cannot trigger critical hits or special skills

Killer AxeCritical hits deal 4x damage

AurgelmirAfter the battle, Strength is halved for the next attack

BölverkEnemy OnlyGaron only, Critical Evade +20

Frying PanCritical Evade +10, not designed for battle...

Bone AxeResistance +3

Raider AxeStrips enemy when user has weapon triangle advantage, follow up attack speed +3

Berserker's AxeAfter battle, user's HP is reduced by 30%

Camilla's AxeFemale only, Resistance +2; after battle, stats are reduced

Arthur's AxeMale only, Defence +2

Beruka's AxeCritical Evade -20, critical hits deal 4x damage, enemy's follow up attack speed +5
Daggers & Shuriken
NameRankMtHitCritAvoRngWorth

Brass ShurikenCritical Evade +10, cannot trigger critical hits or special skills [Skill/Speed -1, Defence/Resistance -2]

Iron Shuriken[Magic -2, Defence/Resistance -3]

Steel ShurikenFollow up attack speed -3 [Strength -3, Defence/Resistance -4]

Silver ShurikenCritical Evade -5; after battle, stats are reduced [Speed/Defence/Resistance -4]

Spy's ShurikenCannot make follow up attacks [Strength/Magic/Skill/Speed/Luck -2, Defence/Resistance -5]

Dual ShurikenReverses the weapon triangle and doubles weapon triangle effects [Strength/Magic -2, Defence/Resistance -4]

Sting ShurikenEffective against armoured units, Might and Hit rate reduced otherwise [Skill/Defence/Resistance -3]

Barb ShurikenCritical hits deal 4x damage [Luck/Defence/Resistance -4]

Flame ShurikenMagic weapon, cannot trigger critical hits or special skills [Magic/Defence/Resistance -4]

ChakramDefence and Resistance -5, follow up attack speed +5, enemy's follow up attack speed +5 [Strength/Magic/Defence/Resistance -6]

ChopstickCritical Evade +10, not designed for battle... [Defence/Resistance -1]

Hair PinFemale only [Strength -2, Defence/Resistance -3]

CaltropAfter battle, stats are reduced [Speed/Defence/Resistance -8]

Kaze's NeedleAfter a battle initiated by the user, Speed +4 to allies within a 2 tile radius [Speed/Defence/Resistance -4]

Saizo's StarAfter a battle initiated by the user, Strength +4 to allies within a 2 tile radius [Strength/Defence/Resistance -4]

Kagero's Dart[Skill -5, Defence/Resistance -3]

Bronze DaggerCritical Evade +10, cannot trigger critical hits or special skills [Skill/Speed -1, Defence/Resistance -2]

Iron Dagger[Magic -2, Defence/Resistance -3]

Steel DaggerFollow up attack speed -3 [Strength -3, Defence/Resistance -4]

Silver DaggerCritical Evade -5; after battle, stats are reduced [Speed/Defence/Resistance -4]

Soldier's Knife2 consecutive attacks when user initiates battle; Strength is halved for the next attack [Strength/Magic/Skill/Speed/Luck -2, Defence/Resistance -5]

Fruit KnifeUse to recover 10 HP [Skill -2, Defence/Resistance -3]

Hunter's KnifeEffective against horse/beast units, Might and Hit rate reduced otherwise [Luck -2, Defence/Resistance -3]

Kris KnifeEffective against monsters, recover HP each turn, Defence and Resistance -3 [Magic -3, Defence/Resistance -4]

Quill PenCritical Evade +10, not designed for battle... [Defence/Resistance -1]

Stale BreadAfter a battle initiated by the user, user recovers 20% HP [Defence/Resistance -3]

Raider KnifeStrips enemy when user has weapon triangle advantage, follow up attack speed +3 [Luck -2, Defence/Resistance -2]

Votive CandleLuck% chance of surviving with 1 HP [Strength/Magic -1, Defence/Resistance -3]

Sacrificial KnifeAfter battle, user's HP is reduced by 30% [Luck -8, Defence/Resistance -5]

Felicia's PlateMagic weapon [Strength -3, Defence/Resistance -4]

Jakob's TrayDefence +4; after battle, stats reduced [Skill/Luck/Defence/Resistance -4]

PebbleCannot make follow up attacks, trigger critical hits or special skills [Strength/Speed/Defence/Resistance -4]
Bows & Yumi
NameRankMtHitCritAvoRngWorth

Brass YumiCritical Evade +10, cannot trigger critical hits or special skills

Iron Yumi

Steel YumiFollow up attack speed -3

Silver YumiCritical Evade -5; after battle, stats are reduced

Spy's YumiCannot make follow up attacks

Iron HankyuEnemy OnlyEnemy only; same effect as Iron Yumi

Steel HankyuEnemy OnlyEnemy only; same effect as Steel Yumi

Silver HankyuEnemy OnlyEnemy only; same effect as Silver Yumi

Dual YumiReverses the weapon triangle and doubles weapon triangle effects

Illusory YumiResistance +10

Surefire YumiDefence -4 and Resistance -2

PursuerDefence -5 and Resistance -3; follow up attack speed +5, enemy's follow up attack speed +5

Fujin YumiTakumi only; wielder's terrain costs are reduced to 1 while in possession

SkadiEnemy OnlyEnemy only, Critical Evade +20

Bamboo YumiCritical Evade +10, not designed for battle...

Harp YumiAfter a battle initiated by the user, Resistance +4 to allies within a 2 tile radius

Raider YumiStrips enemy when user has weapon triangle advantage, follow up attack speed +3

Spellbane YumiEffective against tomes, Might and Hit rate reduced otherwise, Defence -4

Sidelong YumiCannot make follow up attacks, enemy's follow up attack speed +5

Mikoto's YumiDefence -2, recover HP each turn; after battle, stats are reduced

Setsuna's YumiUpon a successful hit, enemy's Skill, Speed and Defence -4

Bronze BowCritical Evade +10, cannot trigger critical hits or special skills

Iron BowStandard issue bow

Steel BowFollow up attack speed -3

Silver BowCritical Evade -5; after battle, stats are reduced

Crescent Bow2 consecutive attacks when user initiates battle; Strength is halved for the next attack

Iron ShortbowEnemy OnlyEnemy only; same effect as Iron Bow

Steel ShortbowEnemy OnlyEnemy only; same effect as Steel Bow

Silver ShortbowEnemy OnlyEnemy only; same effect as Silver Bow

Mini Bow

Killer BowCritical hits deal 4x damage

Blessed BowEffective against monsters, recover HP each turn, Defence and Resistance -3

Shining BowMagic weapon, cannot trigger critical hits or special skills

Rubber BowCritical Evade +10, not designed for battle...

Violin BowAfter a battle initiated by the user, Skill +4 to allies within a 2 tile radius

Cupid's BowAfter battle, enemy recovers 20% HP

Hunter's BowEffective against horse/beast units, Might and Hit rate reduced otherwise

Anna's BowLuck +5; after battle, stats are reduced

Niles's BowFatal hits leave the enemy with 1 HP, cannot make follow up attacks, Defence and Resistance -2
Tomes & Scrolls
NameRankMtHitCritAvoRngWorth

Rat SpiritCritical Evade +10, cannot trigger critical hits or special skills, Skill +1

Ox SpiritDefence +1

Tiger SpiritFollow up attack speed -3, Speed +1

Rabbit SpiritCritical Evade -5, Resistance +1; after battle, stats are reduced

Dragon SpiritEffective against dragon units, Skill and Defence +1; after the battle, Magic is halved for the next attack

Calamity GateReverses the weapon triangle and doubles weapon triangle effects, Speed and Defence +1

Snake Spirit2 consecutive attacks when user initiates battle, Speed and Resistance +1; after the battle, Magic is halved for the next attack

Horse SpiritSkill, Speed, Defence and Resistance +3

Sheep SpiritDefence and Resistance +1; use to recover 10 HP

PaperCritical Evade +10, Speed +1, not designed for battle...

Malevolent TextFollow up attack speed -3, Skill +1

Monkey SpiritSkill/Speed +1, Luck -4 and Resistance +2

Bird SpiritSpeed/Luck +1 and Defence -4

Ink PaintingMight is doubled when enemy initiates the battle, cannot make follow up attacks, Skill and Luck +1; after battle, stats are reduced

Izana's ScrollMight is doubled when user initiates the battle, cannot make follow up attacks, Skill +1, Defence -2, Resistance -1

FireCritical Evade +10, cannot trigger critical hits or special skills

ThunderStandard issue tome

FimbulvetrFollow up attack speed -3

RagnarokCritical Evade -5; after battle, stats are reduced

GinnungagapAfter the battle, Magic is halved for the next attack

Lightning2 consecutive attacks when user initiates battle; after battle, stats are reduced

MjölnirCritical hits deal 4x damage

NosferatuDark Mages only, drains HP from enemy; cannot make follow up attacks, trigger critical hits or special skills

ExcaliburEffective against flying units, Defence and Resistance -5; follow up attack speed +5, enemy's follow up attack speed +5

BrynhildrLeo only, Critical Avoid +10; Skill% chance of halving the enemy's Magic

EmberCritical Evade +10, not designed for battle...

MissiletainnOphelia only, Skill and Resistance +1

Disrobing GaleStrips enemy when user has weapon triangle advantage, follow up attack speed +3

Speed ThunderAfter battle, Speed +4 to enemies within a 2 tile radius

MoonlightAfter a battle initiated by the user, user recovers 20% HP

Iago's TomeAfter battle, stats are reduced; enemy's Defence and Resistance -4

Odin's GrimoireCritical Evade -20, critical hits deal 4x damage, cannot make follow up attacks

ThoronCritical Evade +5, Resistance +3; cannot trade

Robin's PrimerResistance +3
Staves & Rods
NameRankRngUsesExpWorth

HealRestores (10 + Magic/3) HP to an ally

MendRestores (20 + Magic/3) HP to an ally

PhysicRestores (7 + Magic/3) HP to an ally

RecoverRestores (35 + Magic/3) HP to an ally

FortifyRestores (7 + Magic/3) HP to all allies in range

FreezeReduces enemy's Movement to 0 and Avoid by 20 until next turn

EnfeebleReduces all of enemy's stats by 4 until next turn

EntrapMoves an enemy next to the user

Entrap (Nohr Ch. 27)Enemy OnlyEnemy only; same effect as Entrap

BifröstResurrects the last character who died in the current map

Candy CaneRestores 10 HP to an ally and 5 HP for the user

Mushroom StaffRestores 15 HP to an ally; increases user's Resistance by 2 until the mission's end

Bouquet StaffRestores 20 HP to an ally and increases their Luck by 4 until the mission's end

Elise's StaffRestores 10 HP to an ally

Lilith's StaffRestores 7 HP to all allies in range

Astral BlessingNot ObtainableRestores (7 + Magic/3) HP to an ally; cannot trade

Bloom FestalRestores (7 + Magic/3) HP to an ally

Sun FestalRestores (14 + Magic/3) HP to an ally

Wane FestalRestores (2 + Magic/3) HP to an ally

Moon FestalRestores (25 + Magic/3) HP to an ally

Great FestalRestores (2 + Magic/3) HP to all allies in range

RescueMoves an ally next to the user

SilencePrevents an enemy from using Tomes or Staves until the next turn

Hexing RodHalves the enemy's Maximum HP until the mission's end

LanternRestores 7 HP to an ally

Dumpling RodRestores 10 HP to an ally; use to recover 10 HP

Bamboo BranchRestores 15 HP to an ally; Luck +8 to all allies within a 2 tile radius for one turn

Sakura's RodRestores 7 HP to an ally

Purification RodRestores 30 HP to an ally
Stones
NameRankMtHitCritAvoRngWorth

DragonstoneCritical Evade +10, Magic weapon, cannot make follow up attacks, Skill -3, Speed -2, Defence +4 and Resistance +3

Dragonstone+Critical Evade +10, Magic weapon, cannot make follow up attacks, Skill -5, Speed -4, Defence +9 and Resistance +7; after battle, stats are reduced

BeaststoneCritical Evade +10, Skill +5, Speed +3, Defence -2

BeastruneCritical Evade +10, Skill -2, Speed -1, Defence +4 and Resistance +5

Beaststone+Critical Evade +10, Skill +8, Speed +6, Defence -5, Resistance -3; after battle, stats are reduced

Draconic RageNot ObtainableMagic weapon, Critical Evade +10, cannot make follow up attacks, cannot trade

Dark BreathNot ObtainableCritical Evade +10, cannot make follow up attacks, cannot trade

Shackled FistEnemy OnlyFaceless only

GauntletEnemy OnlyFaceless only, Critical Evade -5; after battle, stats are reduced

RockEnemy OnlyStoneborn only, cannot make follow up attacks, inflict critical hits or special skills

Massive RockEnemy OnlyStoneborn only, cannot make follow up attacks, inflict critical hits or special skills

SawEnemy OnlyAutomatons only; upon a successful hit, enemy's Strength and Magic -4

Big SawEnemy OnlyAutomatons only; Critical Evade -5, upon a successful hit, enemy's Strength and Magic -6; after battle, stats are reduced
Healing & Tonics
NameUsesWorthEffect

Vulnerary

Concoction

Elixir

HP Tonic

Strength Tonic

Magic Tonic

Skill Tonic

Speed Tonic

Luck Tonic

Defence Tonic

Resistance Tonic

Azura's Salve

Gunter's Potion

Asugi's Confect

Rainbow Tonic
Stat Boosters
NameUsesWorthEffect

Seraph Robe

Energy Drop

Spirit Dust

Secret Book

Speedwing

Goddess Icon

Dracoshield

Talisman

Dragon Herbs

Boots

Arms Scroll

First Blood

Battle Seal

Visitation Seal
Seals
NameUsesWorthEffect

Master Seal

Heart Seal

Partner Seal

Friendship Seal

Eternal Seal

Dread Scroll

Dark Falcon Wing

Offspring Seal

Sighting Lens

Witch's Mark

Hero's Brand

Exalt's Brand

Fell Brand

Vanguard Brand
Skill Scrolls
NameUsesWorthEffect

Paragon

Point Blank

Strengthtaker

Magictaker

Skilltaker

Speedtaker

Lucktaker

Defensetaker

Resistancetaker

Heavy Blade

Veteran Intuition

Aether

Warp
Other Items
NameUsesWorthEffect

Seed of Trust

Allegro Harp

Shell Horn

Door Key

Chest Key

Gold Bar

Obstacle