60 of 60 classes
60 of 60 classes

Starting Classes

Commoner
TypeInfantryMov4
HPStrMagSpdDexDefResLckCha
BonusHP0Str0Mag0Spd0Dex0Def0Res0Lck0Cha0
GrowthHP0%Str0%Mag0%Spd0%Dex0%Def0%Res0%Lck0%Cha0%
None
SwordSpearAxeBowGauntletsBlack MagicWhite Magic
None
Class Exp15
Combat Basics
Combat BasicsGrants Hit/Avo+3.
Noble
TypeInfantryMov4
HPStrMagSpdDexDefResLckCha
BonusHP0Str0Mag0Spd0Dex0Def0Res0Lck0Cha0
GrowthHP0%Str0%Mag0%Spd0%Dex0%Def0%Res0%Lck0%Cha0%
None
SwordSpearAxeBowGauntletsBlack MagicWhite Magic
None
Class Exp15
Combat Basics
Combat BasicsGrants Hit/Avo+3.

Beginner ClassesBeginner LicenseIdeal Lv5Renown Lv1

Diviner
TypeInfantryMov4
HPStrMagSpdDexDefResLckCha
BonusHP0Str0Mag+1Spd0Dex0Def0Res+1Lck0Cha0
GrowthHP+5%Str-5%Mag+15%Spd0%Dex+5%Def-5%Res+10%Lck0%Cha0%
Black Magic+1White Magic+1
SwordAxeGauntletsBlack MagicWhite Magic
None
Class Exp30
Magic Basics
Magic BasicsGrants Mag/Res+1.
None
White MagicDBlack MagicD
Gladiator
TypeInfantryMov4
HPStrMagSpdDexDefResLckCha
BonusHP+1Str+1Mag0Spd0Dex0Def0Res0Lck0Cha0
GrowthHP+10%Str+10%Mag0%Spd0%Dex0%Def0%Res0%Lck0%Cha0%
Sword+1Axe+1Gauntlets+1
SwordAxeGauntlets
None
Class Exp30
Attack Basics
Attack BasicsGrants Str+1.
None
GauntletsDAxeDSwordD
Hunter
TypeInfantryMov4
HPStrMagSpdDexDefResLckCha
BonusHP0Str0Mag0Spd+1Dex+1Def0Res0Lck0Cha0
GrowthHP+10%Str0%Mag0%Spd+10%Dex+10%Def0%Res0%Lck0%Cha0%
Sword+1Bow+1Infantry+1
SwordBow
None
Class Exp30
Hunting Basics
Hunting BasicsGrants Dex/Spd+1.
None
BowDSwordD
Ornius Rider
TypeCavalryMov5
HPStrMagSpdDexDefResLckCha
BonusHP0Str0Mag0Spd+3Dex+2Def0Res0Lck+1Cha0
GrowthHP+10%Str0%Mag0%Spd+10%Dex+5%Def0%Res+5%Lck+5%Cha0%
Spear+1Riding+1Flying+1
SwordSpearAxe
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Class Exp30
Offense Basics
Offense BasicsGrants Str/Mag+1.
RidingE+
AxeDSpearD
Soldier
TypeInfantryArmoredMov4
HPStrMagSpdDexDefResLckCha
BonusHP0Str+1Mag0Spd0Dex0Def+1Res0Lck0Cha0
GrowthHP+10%Str+5%Mag0%Spd-5%Dex+5%Def+10%Res0%Lck0%Cha0%
Spear+1Axe+1Armor+1
SwordSpearAxe
None
Class Exp30
Defense Basics
Defense BasicsGrants Def+1.
None
AxeDSpearD

Specialty ClassesSpecialty LicenseIdeal Lv20Renown Lv4

Archer
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP0Str0Mag0Spd+2Dex+2Def+1Res0Lck0Cha0
GrowthHP+10%Str0%Mag0%Spd+10%Dex+15%Def+5%Res0%Lck+5%Cha+5%
Bow+2Infantry+1
Bow
Combat Arts +1
Combat Arts +1Unit can equip +1 combat arts.
Bow Hit +5
Bow Hit +5Grants Hit+5 when wielding a bow.
Class Exp60
Crescendo
CrescendoGrants Hit+3 after each foe defeated, up to +30, until the map ends.
BowC
None
Armored Knight
TypeInfantryArmoredMov4
HPStrMagSpdDexDefResLckCha
BonusHP+2Str+1Mag0Spd-2Dex0Def+4Res0Lck0Cha0
GrowthHP+10%Str+10%Mag-5%Spd-5%Dex+5%Def+25%Res-5%Lck0%Cha+5%
Spear+1Axe+1Armor+2
SwordSpearAxe
Combat Arts +1
Combat Arts +1Unit can equip +1 combat arts.
Strike-Last Def +3
Strike-Last Def +3Grants Prt+3 when the foe strikes first.
Class Exp60
Great Counter
Great CounterGrants Atk+3 when the foe strikes first.
ArmorE+
AxeCSpearC
Armored Ornius Rider
TypeCavalryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+1Str0Mag0Spd+2Dex0Def+2Res0Lck0Cha0
GrowthHP+10%Str0%Mag-5%Spd+10%Dex+5%Def+10%Res0%Lck+5%Cha+5%
Spear+1Axe+1Riding+1Flying+1
SwordSpearAxe
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Class Exp60
Sense Threat
Sense ThreatIf foe is effective against unit, grants Avo+20 to unit during combat.
RidingD
AxeCSpearC
Brigand
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+3Str+2Mag0Spd0Dex0Def+1Res-1Lck0Cha0
GrowthHP+15%Str+15%Mag-5%Spd+5%Dex0%Def+5%Res0%Lck0%Cha+5%
Axe+2
SwordAxeGauntlets
Combat Arts +1
Combat Arts +1Unit can equip +1 combat arts.
Axe Hit +3
Axe Hit +3Grants Hit+3 when wielding an axe.
Class Exp60
Regroup
RegroupGrants Avo+20 for the rest of a combat after the foe dodges an attack.
None
AxeCSwordC
Charioteer
TypeCavalryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+3Str+1Mag0Spd-2Dex+3Def+3Res0Lck0Cha+1
GrowthHP+10%Str+5%Mag-5%Spd-5%Dex+15%Def+10%Res0%Lck+5%Cha+10%
Bow+2Riding+1
Bow
Chariot Armor
Chariot Armor[Cavalry] Grants Prt+5. Unit cannot dodge.
Charioteer Tactics
Charioteer TacticsUnit can Mount and Dismount, and Charge while mounted.
Charioteer's Path
Charioteer's PathGrowth rates rise as unit's level rises.
Class Exp60
Charger
ChargerWhen using Charge, grants Prt+10 until unit's next phase.
RidingDBowC
None
Light Cavalry
TypeCavalryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+1Str+1Mag0Spd+1Dex0Def+2Res0Lck0Cha+1
GrowthHP+10%Str+5%Mag-5%Spd+5%Dex0%Def+5%Res0%Lck+5%Cha+10%
Spear+1Riding+2
SwordSpearAxe
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Class Exp60
Bolster Health
Bolster HealthGrants HP+3.
RidingD
SpearCSwordC
Myrmidon
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+1Str0Mag0Spd+2Dex0Def0Res-1Lck0Cha0
GrowthHP+10%Str0%Mag0%Spd+15%Dex+10%Def0%Res0%Lck+5%Cha+5%
Sword+2Infantry+1
SwordSpear
Combat Arts +1
Combat Arts +1Unit can equip +1 combat arts.
Sword Crit +3
Sword Crit +3Grants Crit+3 when wielding a sword.
Class Exp60
Ravaging Arts
Ravaging ArtsIf unit makes a critical, deals +6 damage.
SwordC
None
Priest
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP0Str0Mag+1Spd0Dex0Def0Res+3Lck+2Cha+1
GrowthHP+5%Str-5%Mag+10%Spd+5%Dex+5%Def-10%Res+15%Lck+15%Cha+10%
Gauntlets+1Black Magic+1White Magic+2
AxeGauntletsBlack MagicWhite Magic
White-Magic Seeker
White-Magic SeekerMultiplies white magic uses by 2.
Magic Heal +5
Magic Heal +5Heals 5 more with magic.
Class Exp60
Piety
PietyGrants Lck+3.
White MagicC
None
Pugilist
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP0Str+1Mag0Spd+1Dex0Def+2Res-1Lck0Cha0
GrowthHP+15%Str+10%Mag-5%Spd+10%Dex+5%Def+10%Res0%Lck0%Cha+5%
Gauntlets+2Infantry+2
Gauntlets
Combat Arts +1
Combat Arts +1Unit can equip +1 combat arts.
Brawl Avo +3
Brawl Avo +3When equipped with gauntlets, grants Avo+3.
Class Exp60
Attack, Get Back
Attack, Get BackWhen using a combat art, grants Avo+10 during combat.
GauntletsC
None
Rogue
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP0Str0Mag0Spd+3Dex+1Def0Res+1Lck+1Cha-1
GrowthHP+10%Str0%Mag0%Spd+15%Dex+10%Def0%Res+5%Lck+5%Cha0%
Sword+1Bow+1Infantry+2
SwordBow
Combat Arts +1
Combat Arts +1Unit can equip +1 combat arts.
Locktouch
LocktouchUnit can open chests without a key.
Search
SearchWhile in the party, exploration results are slightly more likely to be Perfect.
Class Exp60
In Shadow
In ShadowGrants Avo+10 after defeating a foe, until the next combat.
None
BowCSwordC
Shaman
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP0Str0Mag+2Spd+1Dex+1Def0Res+2Lck0Cha-1
GrowthHP+5%Str-5%Mag+15%Spd+10%Dex+10%Def-10%Res+10%Lck+10%Cha0%
Sword+1Black Magic+2White Magic+1
SwordGauntletsBlack MagicWhite Magic
Black-Magic Seeker
Black-Magic SeekerMultiplies black magic uses by 2.
Magic Hit +3
Magic Hit +3When equipped with magic, grants Hit+3.
Class Exp60
Bind Dexterity
Bind DexterityInflicts Dex-3 on adjacent foes.
Black MagicC
None
Wing SoldierFemale Exclusive
Female Exclusive
TypeFlyingMov6
HPStrMagSpdDexDefResLckCha
BonusHP0Str0Mag0Spd+4Dex+1Def+1Res+2Lck0Cha+1
GrowthHP+10%Str0%Mag+5%Spd0%Dex+5%Def+5%Res+5%Lck+5%Cha+10%
Sword+1Spear+1Flying+2
SwordSpear
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Class Exp60
Protecting Wings
Protecting WingsGrants Res+3.
FlyingD
SwordCSpearC

Advanced ClassesAdvanced LicenseIdeal Lv35Renown Lv8

Bardinger
TypeCavalryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+3Str0Mag0Spd+1Dex0Def+1Res0Lck0Cha+3
GrowthHP+10%Str+10%Mag-5%Spd0%Dex0%Def+5%Res+10%Lck+5%Cha+10%
Sword+2Spear+2Axe+1Riding+3
SwordSpearAxe
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Class Exp100
Aegis
AegisWhen hit by magic, 20% chance to halve damage taken.
RidingC
SpearBSwordB
Bishop
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+1Str0Mag+3Spd+1Dex0Def0Res+5Lck+3Cha+3
GrowthHP+10%Str-5%Mag+15%Spd0%Dex+5%Def-10%Res+20%Lck+20%Cha+10%
Axe+1Gauntlets+2Black Magic+1White Magic+3Infantry+1
AxeGauntletsBlack MagicWhite Magic
White-Magic Seeker
White-Magic SeekerMultiplies white magic uses by 2.
Magic Heal +10
Magic Heal +10When healing an ally with magic, restores +10 HP.
Class Exp100
Barrier
BarrierGrants Res+3 to adjacent allies.
White MagicB
None
Blacksmith
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+5Str+1Mag+1Spd+1Dex0Def+3Res+1Lck0Cha0
GrowthHP+15%Str+10%Mag+10%Spd0%Dex+5%Def+10%Res+10%Lck0%Cha+5%
Axe+3Black Magic+1Infantry+1
AxeBlack Magic
Black-Magic Seeker
Black-Magic SeekerMultiplies black magic uses by 2.
Axe Hit +5
Axe Hit +5Grants Hit+5 when wielding an axe.
Class Exp100
MakeshiftWhen using a combat art, reduces weapon durability cost to 0 during combat. Trigger % = 10.
Black MagicDAxeC
None
Caladrius
TypeCavalryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+2Str0Mag+1Spd+3Dex0Def+1Res+2Lck0Cha0
GrowthHP+15%Str0%Mag+10%Spd+10%Dex+5%Def+10%Res+10%Lck+5%Cha+5%
Sword+1Spear+2Axe+2Black Magic+2Riding+1Flying+1
SwordSpearAxeBlack Magic
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Black-Magic Seeker
Black-Magic SeekerMultiplies black magic uses by 2.
Combat Arts +1
Combat Arts +1Unit can equip +1 combat arts.
Class Exp100
Overtake
OvertakeAfter defeating a foe, grant Mov+1 through the end of the next turn. (Max +3)
RidingDBlack MagicB
None
Cataphract
TypeCavalryArmoredMov5
HPStrMagSpdDexDefResLckCha
BonusHP+5Str+2Mag0Spd-1Dex0Def+5Res0Lck0Cha0
GrowthHP+15%Str+15%Mag-5%Spd-10%Dex0%Def+10%Res-5%Lck0%Cha+5%
Sword+1Spear+2Axe+2Riding+1Armor+1
SwordSpearAxe
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Strike-Last Def +3
Strike-Last Def +3Grants Prt+3 when the foe strikes first.
Combat Arts +1
Combat Arts +1Unit can equip +1 combat arts.
Class Exp100
PaviseUnit takes half damage when attacked with a physical attack. Trigger % = 20.
RidingDArmorE+
SpearBAxeB
Dancer
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+4Str0Mag0Spd+9Dex+5Def0Res0Lck0Cha+5
GrowthHP+15%Str+5%Mag0%Spd+25%Dex+10%Def0%Res+5%Lck+10%Cha+20%
Sword+3Bow+2Infantry+4
SwordBow
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Dance
DanceAllows the use of the Dance combat art.
Class Exp100
Special Dance
Special DanceWhen using Dance, grants Dex/Spd+3 to target ally for the current phase.
Ideal Lv35Renown Lv8
Dancer's NecklaceSpent to sit the exam.
None
SwordBBowB
Dragoon
TypeFlyingMov6
HPStrMagSpdDexDefResLckCha
BonusHP+2Str+1Mag0Spd+3Dex+1Def+1Res0Lck0Cha0
GrowthHP+15%Str+5%Mag0%Spd0%Dex+5%Def+10%Res+10%Lck+10%Cha+5%
Sword+1Spear+1Axe+3Flying+3
SwordSpearAxe
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Combat Arts +1
Combat Arts +1Unit can equip +1 combat arts.
Class Exp100
Besieger
BesiegerIf foe is on favorable terrain, grants Hit+20 to unit during combat.
FlyingC
SpearBAxeB
Dreadnought
TypeInfantryArmoredMov4
HPStrMagSpdDexDefResLckCha
BonusHP+5Str+3Mag0Spd-5Dex0Def+9Res-1Lck0Cha0
GrowthHP+15%Str+15%Mag-5%Spd-10%Dex+5%Def+30%Res-10%Lck0%Cha+5%
Spear+2Axe+2Infantry+1Armor+3
SpearAxe
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Strike-Last Def +5
Strike-Last Def +5Grants Prt+5 when the foe strikes first.
Class Exp100
Focused Counter
Focused CounterGrants Hit+10 when the foe strikes first.
ArmorD
AxeBSpearB
Elephant Rider
TypeCavalryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+10Str+2Mag0Spd-5Dex+3Def+7Res0Lck0Cha+3
GrowthHP+20%Str+10%Mag-5%Spd+20%Dex-10%Def+15%Res-5%Lck+5%Cha+10%
Riding+2
Other
War-Elephant Boots
War-Elephant BootsUnit takes half damage when attacked. Unit cannot avoid attacks.
Elephant Tactics
Elephant TacticsAllows use of the Mount and Dismount commands. Allows use of the Heavy Charge Commands.
Elephant Rider's Path
Elephant Rider's PathUnit's growth rate increases with level.
Class Exp100
Elephant Vanguard
Elephant VanguardIf unit is an elephant rider, grants Hit+10.
Ideal Lv35Renown Lv-
Elephant LicenseSpent to sit the exam.
RidingC
None
Forest Knight
TypeCavalryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+1Str0Mag0Spd+5Dex+2Def+1Res0Lck0Cha0
GrowthHP+10%Str+5%Mag0%Spd+10%Dex+10%Def+5%Res+5%Lck+5%Cha+5%
Sword+1Bow+2Riding+2
SwordBow
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Combat Arts +1
Combat Arts +1Unit can equip +1 combat arts.
Bow Hit +5
Bow Hit +5Grants Hit+5 when wielding a bow.
Class Exp100
Hunter's Eye
Hunter's EyeGrants Atk+3 on follow-up attacks when wielding a bow.
RidingDBowB
None
Guardian
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+3Str+1Mag0Spd+1Dex0Def+3Res+4Lck0Cha0
GrowthHP+10%Str+10%Mag0%Spd0%Dex+5%Def+10%Res+15%Lck+15%Cha+5%
Spear+3White Magic+1Infantry+1
SpearWhite Magic
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Magic Heal +10
Magic Heal +10When healing an ally with magic, restores +10 HP.
Class Exp100
Brace
BraceAfter defeating a foe, grants Prt+3 until unit's next phase.
SpearB
None
Ovate
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+1Str0Mag+4Spd+3Dex+4Def0Res+4Lck0Cha-1
GrowthHP+10%Str-5%Mag+20%Spd+5%Dex+15%Def-10%Res+15%Lck+10%Cha0%
Sword+2Gauntlets+1Black Magic+3White Magic+1Infantry+1
SwordGauntletsBlack MagicWhite Magic
Black-Magic Seeker
Black-Magic SeekerMultiplies black magic uses by 2.
Magic Hit +5
Magic Hit +5When equipped with magic, grants Hit+5.
Class Exp100
Bind Speed
Bind SpeedInflicts Spd-3 on adjacent foes.
Black MagicB
None
Ranger
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+1Str0Mag0Spd+7Dex+4Def0Res+1Lck+1Cha-1
GrowthHP+10%Str+5%Mag0%Spd+15%Dex+15%Def0%Res+10%Lck+15%Cha0%
Sword+2Bow+2Infantry+3
SwordBow
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Locktouch
LocktouchUnit can open chests without a key.
Advanced SearchSearch results are more likely to be perfect.
Class Exp100
CountershotWhen equipped with a bow, unit can counter adjacent foes during combat. Trigger % = 50.
None
SwordBBowB
Shido
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+3Str0Mag0Spd+7Dex+3Def0Res0Lck0Cha0
GrowthHP+10%Str+5%Mag0%Spd+15%Dex+10%Def0%Res-5%Lck+5%Cha+5%
Sword+3Spear+1Infantry+2
SwordSpear
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Sword Crit +5
Sword Crit +5Grants Crit+5 when wielding a sword.
Class Exp100
Ever Vigilant
Ever VigilantAfter defeating a foe with a critical attack, restores a little HP to unit.
SwordB
None
Sniper
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+1Str0Mag0Spd+5Dex+5Def0Res0Lck0Cha0
GrowthHP+10%Str+5%Mag0%Spd+10%Dex+20%Def+5%Res+5%Lck+5%Cha+5%
Bow+3Infantry+2
Bow
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Bow Hit +10
Bow Hit +10Grants Hit+10 when wielding a bow.
Class Exp100
Marksmanship
MarksmanshipGrants Hit+15 when wielding a bow.
BowB
None
Troubadour
TypeCavalryMov6
HPStrMagSpdDexDefResLckCha
BonusHP0Str0Mag+1Spd+1Dex+1Def+1Res+2Lck0Cha+3
GrowthHP+10%Str0%Mag+15%Spd+5%Dex0%Def+5%Res+15%Lck+15%Cha+10%
Black Magic+2White Magic+2Riding+2
Black MagicWhite Magic
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Magic Hit +3
Magic Hit +3When equipped with magic, grants Hit+3.
Magic Heal +5
Magic Heal +5Heals 5 more with magic.
Class Exp100
Song of Courage
Song of CourageGrants Dex/Spd+2 to allies in range until unit's next phase.
RidingD
Black MagicBWhite MagicB
Warrior
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+4Str+4Mag0Spd+1Dex0Def0Res0Lck0Cha0
GrowthHP+20%Str+20%Mag-5%Spd0%Dex0%Def+5%Res-5%Lck0%Cha+5%
Sword+2Axe+3Gauntlets+2Infantry+1
SwordAxeGauntlets
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Axe Hit +5
Axe Hit +5Grants Hit+5 when wielding an axe.
Brawl Hit +5
Brawl Hit +5Grants Hit+5 when wielding gauntlets.
Class Exp100
Practiced Art
Practiced ArtGrants Hit+10 when attacking with a combat art.
None
GauntletsBAxeBSwordB

Master ClassesMaster LicenseIdeal Lv45

Battlemaster
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+13Str+6Mag0Spd+2Dex0Def+4Res0Lck0Cha0
GrowthHP+25%Str+25%Mag-5%Spd-5%Dex+5%Def+10%Res-5%Lck-5%Cha+5%
Sword+2Axe+4Gauntlets+2Infantry+1
SwordAxeGauntlets
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Axe Hit +7
Axe Hit +7When equipped with an axe, grants Hit+7.
Brawl Hit+7
Brawl Hit+7When equipped with gauntlets, grants Hit+7.
Class Exp130
War Master's Strike
War Master's StrikeMultiplies damage by 1.5.
None
SwordAAxeAGauntletsA
Bau Lord
TypeFlyingMov7
HPStrMagSpdDexDefResLckCha
BonusHP+5Str+2Mag0Spd+3Dex+3Def+3Res0Lck0Cha0
GrowthHP+15%Str+5%Mag0%Spd+5%Dex0%Def+10%Res+10%Lck+10%Cha+5%
Sword+1Spear+2Axe+3Flying+4
SwordSpearAxe
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Class Exp130
Ambush
AmbushIf unit is on inaccessible terrain, grants Atk+4.
FlyingC
SpearAAxeA
Bow Adept
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+4Str+2Mag0Spd+5Dex+9Def0Res0Lck0Cha0
GrowthHP+15%Str+5%Mag0%Spd+15%Dex+20%Def+5%Res+5%Lck+5%Cha+5%
Bow+4Infantry+2
Bow
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Bow Hit +15
Bow Hit +15When equipped with a bow, grants Hit+15.
Class Exp130
Sky Hunter
Sky HunterIf foe is flying, grants Hit+50.
BowA
None
Bow Knight
TypeCavalryMov7
HPStrMagSpdDexDefResLckCha
BonusHP+3Str+2Mag0Spd+7Dex+5Def+2Res0Lck0Cha0
GrowthHP+10%Str+10%Mag0%Spd+15%Dex+10%Def+5%Res0%Lck+5%Cha+5%
Sword+1Bow+3Riding+2
SwordBow
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Bow Hit +10
Bow Hit +10Grants Hit+10 when wielding a bow.
Class Exp130
Hunter's Cross
Hunter's CrossHigh Hit and Crit.
BowARidingD
None
Castle Knight
TypeInfantryArmoredMov4
HPStrMagSpdDexDefResLckCha
BonusHP+9Str+6Mag0Spd-6Dex+4Def+13Res-2Lck0Cha0
GrowthHP+25%Str+20%Mag-5%Spd-15%Dex+5%Def+30%Res-10%Lck0%Cha+5%
Spear+2Axe+2Infantry+1Armor+4
SpearAxe
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Strike-Last Def +7
Strike-Last Def +7If foe attacks first, grants Prt+7 to unit during combat.
Class Exp130
Intercept
InterceptReduces damage taken by 5 when attacked.
ArmorC
SpearAAxeA
Celestial TrooperFemale Exclusive
Female Exclusive
TypeFlyingMov7
HPStrMagSpdDexDefResLckCha
BonusHP+3Str0Mag0Spd+5Dex+3Def0Res+5Lck0Cha+2
GrowthHP+15%Str+5%Mag-5%Spd+10%Dex+5%Def+5%Res+15%Lck+15%Cha+10%
Sword+2Spear+3Flying+4
SwordSpear
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Combat Arts +1
Combat Arts +1Unit can equip +1 combat arts.
Flying Avo +7
Flying Avo +7Grants Avo+7.
Class Exp130
Lightning Reflexes
Lightning ReflexesIf unit attacks first, and AS ≥ foe's AS+10, unit's follow-up occurs before foe's counter during combat.
FlyingC
SwordASpearA
Druid
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+4Str0Mag+7Spd+4Dex+7Def0Res+5Lck0Cha-2
GrowthHP+10%Str-5%Mag+30%Spd+15%Dex+10%Def-10%Res+20%Lck+10%Cha0%
Sword+2Gauntlets+1Black Magic+4Infantry+1
SwordGauntletsBlack Magic
Black-Magic Seeker
Black-Magic SeekerMultiplies black magic uses by 2.
Magic Hit +7
Magic Hit +7When equipped with magic, grants Hit+7.
Class Exp130
Bind Resistance
Bind ResistanceInflict Res-3 on adjacent foes.
Black MagicA
None
Great Knight
TypeCavalryArmoredMov6
HPStrMagSpdDexDefResLckCha
BonusHP+12Str+5Mag0Spd-4Dex+2Def+5Res0Lck0Cha0
GrowthHP+20%Str+20%Mag-5%Spd-10%Dex0%Def+15%Res-10%Lck0%Cha+5%
Sword+1Spear+2Axe+3Riding+2Armor+2
SwordSpearAxe
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Strike-Last Def +5
Strike-Last Def +5Grants Prt+5 when the foe strikes first.
Class Exp130
Fierce ShieldIf unit attacks first, unit takes half damage during combat. Trigger % = 50.
RidingDArmorD
SpearAAxeA
High Savant
TypeCavalryMov7
HPStrMagSpdDexDefResLckCha
BonusHP+5Str+2Mag+2Spd+3Dex+3Def+2Res0Lck0Cha0
GrowthHP+10%Str+15%Mag+15%Spd+10%Dex+5%Def+5%Res+5%Lck+5%Cha+5%
Sword+3Black Magic+2Riding+2
SwordBlack Magic
Combat Arts +2
Combat Arts +2Unit can equip +2 combat arts.
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Black-Magic Seeker
Black-Magic SeekerMultiplies black magic uses by 2.
Class Exp130
Dark MoonHalves foe's Shld when attacking. Trigger % = 10.
SwordBBlack MagicDRidingD
None
OrichaldiaCai Exclusive
Cai Exclusive
TypeCavalryMov7
HPStrMagSpdDexDefResLckCha
BonusHP+7Str+3Mag0Spd+2Dex+3Def+2Res0Lck0Cha+2
GrowthHP+15%Str+15%Mag-5%Spd0%Dex+5%Def+5%Res+5%Lck+5%Cha+10%
Sword+2Spear+3Axe+1Riding+4
SwordSpearAxe
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Class Exp130
Fierce Spear
Fierce SpearFoe cannot make a follow-up during combat.
RidingB
SwordASpearA
Sentinel
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+5Str+4Mag0Spd+2Dex+4Def+4Res+5Lck0Cha0
GrowthHP+15%Str+15%Mag0%Spd+5%Dex+5%Def+10%Res+15%Lck+5%Cha+5%
Spear+4White Magic+2Infantry+1
SpearWhite Magic
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Magic Heal +10
Magic Heal +10When healing an ally with magic, restores +10 HP.
White-Magic Seeker
White-Magic SeekerMultiplies white magic uses by 2.
Class Exp130
Resolute Stance
Resolute StanceIf unit's HP = 100%, grants Shld+5 during combat.
SpearA
None
Shadow Seeker
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+4Str0Mag0Spd+9Dex+7Def0Res0Lck+2Cha-2
GrowthHP+15%Str+5%Mag0%Spd+15%Dex+25%Def0%Res+10%Lck+15%Cha0%
Sword+2Bow+3Infantry+4
SwordBow
Locktouch
LocktouchUnit can open chests without a key.
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Master Search
Master SearchSearch results are considerably more likely to be perfect.
Class Exp130
Dropshadow Blade
Dropshadow BladeIf foe is on favorable terrain, ignores those terrain effects.
None
SwordABowA
Swordmaster
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+5Str+2Mag0Spd+7Dex+7Def0Res0Lck0Cha0
GrowthHP+15%Str+10%Mag0%Spd+20%Dex+15%Def0%Res0%Lck+5%Cha+5%
Sword+4Spear+1Infantry+2
SwordSpear
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Sword Crit +7
Sword Crit +7When equipped with a sword, grants Crit+7.
Class Exp130
Astra
AstraAttacks 5 times in a row. (Each hit deals 50% damage.)
SwordA
None
Valkyrium
TypeCavalryMov7
HPStrMagSpdDexDefResLckCha
BonusHP+2Str0Mag+2Spd+2Dex+3Def+2Res+3Lck0Cha+2
GrowthHP+10%Str0%Mag+15%Spd+5%Dex+5%Def+5%Res+10%Lck+15%Cha+10%
Black Magic+3White Magic+2Riding+2
Black MagicWhite Magic
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Magic Heal +10
Magic Heal +10When healing an ally with magic, restores +10 HP.
Magic Hit +5
Magic Hit +5When equipped with magic, grants Hit+5.
Class Exp130
Song of Calm
Song of CalmGrants Res+2 to allies in range until unit's next phase.
RidingD
Black MagicAWhite MagicA
War Monk
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+5Str+2Mag0Spd+5Dex+2Def+2Res+4Lck0Cha0
GrowthHP+15%Str+10%Mag0%Spd+15%Dex0%Def+5%Res+15%Lck+5%Cha+5%
Gauntlets+4White Magic+2Infantry+2
GauntletsWhite Magic
White-Magic Seeker
White-Magic SeekerMultiplies white magic uses by 2.
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Brawl Avo +7
Brawl Avo +7When equipped with gauntlets, grants Avo+7.
Class Exp130
Strike and Heal
Strike and HealAfter combat, unit can use assist magic.
GauntletsBWhite MagicD
None
Wiseman
TypeInfantryMov5
HPStrMagSpdDexDefResLckCha
BonusHP+4Str0Mag+5Spd+2Dex+2Def0Res+9Lck+4Cha+2
GrowthHP+10%Str-5%Mag+20%Spd0%Dex+5%Def-10%Res+25%Lck+20%Cha+10%
Axe+1Gauntlets+2White Magic+4Infantry+1
AxeGauntletsWhite Magic
White-Magic Seeker
White-Magic SeekerMultiplies white magic uses by 2.
Magic Heal +15
Magic Heal +15When healing an ally with magic, restores +15 HP.
Class Exp130
Dominate Magic
Dominate MagicIf foe uses magic, unit cannot be countered during combat. Trigger % = 10.
White MagicA
None

Divine Classes

The Apsara
TypeInfantryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+5Str+2Mag+4Spd+7Dex+5Def0Res0Lck0Cha+9
GrowthHP+15%Str+5%Mag+10%Spd+25%Dex+15%Def+5%Res+5%Lck+10%Cha+30%
Sword+4Bow+2Infantry+5
SwordBow
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Dance
DanceAllows the use of the Dance combat art.
Class Exp160
Divine Dance
Divine DanceGrants Cha+10.
Muses' NecklaceSpent to sit the exam.
BowCSwordA
None
The Avatar
TypeInfantryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+5Str0Mag+9Spd+2Dex+2Def0Res+9Lck+5Cha+2
GrowthHP+10%Str-5%Mag+30%Spd+10%Dex+5%Def-5%Res+30%Lck+20%Cha+10%
Sword+2Axe+1Gauntlets+2Black Magic+5White Magic+5Infantry+1
SwordAxeGauntletsBlack MagicWhite Magic
Magic Hit +10
Magic Hit +10Grants Hit+10 when equipped with magic.
Magic Heal +20
Magic Heal +20When healing an ally with magic, restores +20 HP.
All-Magic Zenith
All-Magic ZenithMultiplies black magic and white magic uses by 3.
Class Exp160
Divine Law
Divine LawGrants Mag+10.
Lotus of ReincarnationSpent to sit the exam.
None
White MagicSBlack MagicS
The Blade
TypeInfantryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+7Str+4Mag+4Spd+7Dex+7Def0Res0Lck0Cha+2
GrowthHP+15%Str+10%Mag+10%Spd+20%Dex+20%Def+5%Res+5%Lck+5%Cha+10%
Sword+5Spear+1Infantry+2
SwordSpear
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Sword Crit +10
Sword Crit +10While equipped with a sword, Crit+10.
Class Exp160
Divine Insight
Divine InsightGrants Spd+10.
Demonic SwordguardSpent to sit the exam.
SwordS
None
The Calamity
TypeInfantryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+5Str+2Mag+4Spd+7Dex+5Def0Res+4Lck+4Cha0
GrowthHP+15%Str+5%Mag+15%Spd+25%Dex+20%Def+5%Res+15%Lck+15%Cha+5%
Sword+2Bow+4Infantry+5
SwordBow
Locktouch
LocktouchUnit can open chests without a key.
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Ultimate Search
Ultimate SearchSearch results are exceedingly more likely to be perfect.
Class Exp160
Divine Will
Divine WillGrants Lck+10.
Crystal of DarknessSpent to sit the exam.
None
BowSSwordS
The Cavalier
TypeCavalryMov8
HPStrMagSpdDexDefResLckCha
BonusHP+11Str+3Mag0Spd+4Dex+5Def+5Res+1Lck0Cha+2
GrowthHP+20%Str+15%Mag+5%Spd+10%Dex+10%Def+15%Res+10%Lck+5%Cha+15%
Sword+3Spear+3Axe+3Riding+5
SwordSpearAxe
Mount/Dismount
Mount/DismountAllows use of Mount and Dismount commands.
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Golden Ride
Golden RideNeutralizes effective vs. cavalry.
Class Exp160
Divine Dexterity
Divine DexterityGrants Dex+10.
Divinium SaddleSpent to sit the exam.
RidingA
AxeSSpearSSwordS
The Eternal
TypeInfantryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+12Str+6Mag0Spd+2Dex+1Def+5Res0Lck0Cha+2
GrowthHP+30%Str+30%Mag0%Spd+10%Dex0%Def+15%Res0%Lck0%Cha+10%
Sword+3Axe+5Gauntlets+3Infantry+1
SwordAxeGauntlets
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Axe Hit +10
Axe Hit +10While equipped with an axe, Hit+10.
Brawl Hit +10
Brawl Hit +10While equipped with gauntlets, Hit+10.
Class Exp160
Divine Might
Divine MightGrants Str+10.
Scales of JudgmentSpent to sit the exam.
None
GauntletsSAxeSSwordS
The Godhand
TypeInfantryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+7Str+4Mag+4Spd+5Dex+2Def+4Res+5Lck0Cha+2
GrowthHP+15%Str+10%Mag+10%Spd+15%Dex+5%Def+10%Res+15%Lck+5%Cha+10%
Gauntlets+5White Magic+3Infantry+3
GauntletsWhite Magic
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
Brawl Avo +10
Brawl Avo +10While equipped with gauntlets, Avo+10.
White-Magic Zenith
White-Magic ZenithTriples white magic uses.
Class Exp160
Divine Adornment
Divine AdornmentGrants Res+10.
Emperor's SashSpent to sit the exam.
White MagicCGauntletsS
None
The Trident
TypeInfantryMov6
HPStrMagSpdDexDefResLckCha
BonusHP+7Str+4Mag+4Spd+2Dex+4Def+5Res+5Lck0Cha+2
GrowthHP+15%Str+15%Mag+5%Spd+10%Dex+10%Def+15%Res+15%Lck+5%Cha+10%
Spear+5White Magic+3Infantry+1
SpearWhite Magic
Magic Heal +10
Magic Heal +10When healing an ally with magic, restores +10 HP.
Combat Arts +3
Combat Arts +3Unit can equip +3 combat arts.
White-Magic Zenith
White-Magic ZenithTriples white magic uses.
Class Exp160
Divine Wall
Divine WallGrants Def+10.
TridentSpent to sit the exam.
SpearS
None