Battalions
Each battalion's stats at level 1 and 5, endurance, price, gambit and how to obtain it, along with every gambit.
166 of 166 entries
Authority E
NameTypeGambitEndurancePhys (Max)Mag (Max)Hit (Max)Crit (Max)Avo (Max)Prot (Max)Res (Max)Cha (Max)Price
Authority D
NameTypeGambitEndurancePhys (Max)Mag (Max)Hit (Max)Crit (Max)Avo (Max)Prot (Max)Res (Max)Cha (Max)Price
Authority C
NameTypeGambitEndurancePhys (Max)Mag (Max)Hit (Max)Crit (Max)Avo (Max)Prot (Max)Res (Max)Cha (Max)Price
Authority B
NameTypeGambitEndurancePhys (Max)Mag (Max)Hit (Max)Crit (Max)Avo (Max)Prot (Max)Res (Max)Cha (Max)Price
Authority A
NameTypeGambitEndurancePhys (Max)Mag (Max)Hit (Max)Crit (Max)Avo (Max)Prot (Max)Res (Max)Cha (Max)Price
Gambits
NameMtHitRngUsesBattalionsAreaEffect
Absolute DefenseMt-Hit100Rng1Uses2Battalions1
Triangle 5x3Grants +6 defense to all allies within its area of effect for one turn.
Triangle 5x3Grants +6 defense to all allies within its area of effect for one turn.AbsorptionMt4Hit30Rng1Uses1Battalions3
Target 2 RadiusInflicts rattled status on all targets. Restores (damage dealt / 2) HP to the user from each target in its area of effect.
Target 2 RadiusInflicts rattled status on all targets. Restores (damage dealt / 2) HP to the user from each target in its area of effect.Ashes and DustMt12Hit50Rng2-3Uses2Battalions1
Target 2 RadiusDeals bonus damage to flying units. Inflicts rattled status on all targets.
Target 2 RadiusDeals bonus damage to flying units. Inflicts rattled status on all targets.Assault TroopMt10Hit50Rng1Uses2Battalions14
Line 4Inflicts rattled status on all targets.
Line 4Inflicts rattled status on all targets.AssemblyMt4Hit50Rng1Uses2Battalions5
Line 2Inflicts rattled status on all targets. At the end of combat, user moves one space backward while the primary target moves into user's previous space.
Line 2Inflicts rattled status on all targets. At the end of combat, user moves one space backward while the primary target moves into user's previous space.Bag of TricksMt-Hit100Rng1Uses3Battalions-
Ally 1 RadiusSets the gambit uses of all allies within its area of effect to 0.
Ally 1 RadiusSets the gambit uses of all allies within its area of effect to 0.Battleground CaféMt-Hit100Rng1Uses3Battalions1
Triangle 5x3Grants +4 strength to all allies within its area of effect for one turn.
Triangle 5x3Grants +4 strength to all allies within its area of effect for one turn.Battleground Clean UpMt15Hit40Rng1Uses1Battalions1
Square 3x2Inflicts rattled status on all targets.
Square 3x2Inflicts rattled status on all targets.BlazeMt10Hit50Rng1Uses1Battalions6
Triangle 5x3Inflicts rattled status on all targets. Converts grassland, forest, thicket, wasteland, house, edifice, church, and opera hall terrain within its area of effect into flame terrain for one turn.
Triangle 5x3Inflicts rattled status on all targets. Converts grassland, forest, thicket, wasteland, house, edifice, church, and opera hall terrain within its area of effect into flame terrain for one turn.BlessingMt-Hit100Rng1Uses1Battalions5
Ally 1 RadiusGrants Blessing status to all allies within its area of effect, reducing lethal damage taken to leave them at 1 HP. Lasts through the entire battle until activated once.
Ally 1 RadiusGrants Blessing status to all allies within its area of effect, reducing lethal damage taken to leave them at 1 HP. Lasts through the entire battle until activated once.Dance of the GoddessMt-Hit100Rng1Uses1Battalions2
Ally 1 RadiusRefreshes all allies within its area of effect, allowing them to act again if they have already acted. Does not affect the user, who is always included in the range of effect.
Ally 1 RadiusRefreshes all allies within its area of effect, allowing them to act again if they have already acted. Does not affect the user, who is always included in the range of effect.DisturbanceMt4Hit60Rng1Uses2Battalions15
Line 2Inflicts rattled status on all targets.
Line 2Inflicts rattled status on all targets.Flash-Fire ArrowsMt7Hit50Rng1Uses2Battalions3
Line 4Deals bonus damage to flying units. Inflicts rattled status on all targets. Converts grassland, forest, thicket, wasteland, house, edifice, church, and opera hall terrain within its area of effect into flame terrain for one turn.
Line 4Deals bonus damage to flying units. Inflicts rattled status on all targets. Converts grassland, forest, thicket, wasteland, house, edifice, church, and opera hall terrain within its area of effect into flame terrain for one turn.FusilladeMt5Hit50Rng2-3Uses2Battalions6
Target 1 RadiusDeals bonus damage to flying units. Inflicts rattled status on all targets.
Target 1 RadiusDeals bonus damage to flying units. Inflicts rattled status on all targets.Group FlamesMt2Hit60Rng1-2Uses1Battalions2
Target 1 RadiusWorks as magical damage. Inflicts rattled status on all targets. Converts grassland, forest, thicket, wasteland, house, edifice, church, and opera hall terrain within its area of effect into flame terrain for one turn.
Target 1 RadiusWorks as magical damage. Inflicts rattled status on all targets. Converts grassland, forest, thicket, wasteland, house, edifice, church, and opera hall terrain within its area of effect into flame terrain for one turn.Group IceMt3Hit50Rng1-2Uses1Battalions1
Target 1 RadiusWorks as magical damage. Inflicts rattled status on all targets.
Target 1 RadiusWorks as magical damage. Inflicts rattled status on all targets.Group Lance AttackMt6Hit50Rng1Uses2Battalions4
Square 3x1Inflicts rattled status on all targets.
Square 3x1Inflicts rattled status on all targets.Group LightningMt4Hit40Rng1-2Uses1Battalions1
Target 1 RadiusWorks as magical damage. Inflicts rattled status on all targets.
Target 1 RadiusWorks as magical damage. Inflicts rattled status on all targets.Impregnable WallMt-Hit100Rng1Uses5Battalions3
Square 3x1Grants Impregnable Wall status to all allies within its area of effect, reducing all damage dealt and taken by them to 1 for one turn. Does not protect against Bohr Χ, or the instant-KO effects of Lethality and Assassinate.
Square 3x1Grants Impregnable Wall status to all allies within its area of effect, reducing all damage dealt and taken by them to 1 for one turn. Does not protect against Bohr Χ, or the instant-KO effects of Lethality and Assassinate.Line of LancesMt5Hit50Rng1Uses2Battalions3
Square 3x2Deals bonus damage to cavalry units. Inflicts rattled status on all targets.
Square 3x2Deals bonus damage to cavalry units. Inflicts rattled status on all targets.Linked HorsesMt12Hit50Rng1Uses1Battalions4
Square 3x2Inflicts rattled status on all targets.
Square 3x2Inflicts rattled status on all targets.LureMt4Hit50Rng1Uses2Battalions4
Line 2Inflicts rattled status on all targets. At the end of combat, moves the primary target to the opposite side of the user.
Line 2Inflicts rattled status on all targets. At the end of combat, moves the primary target to the opposite side of the user.Mad MeleeMt4Hit60Rng1Uses2Battalions1
Square 3x1Inflicts rattled status on all targets.
Square 3x1Inflicts rattled status on all targets.OnslaughtMt8Hit50Rng1Uses2Battalions8
Line 2Inflicts rattled status on all targets. At the end of combat, pushes primary target one space away. The target will not be pushed back if there is a unit in the space they would be pushed to.
Line 2Inflicts rattled status on all targets. At the end of combat, pushes primary target one space away. The target will not be pushed back if there is a unit in the space they would be pushed to.Poison TacticMt5Hit60Rng1Uses1Battalions4
Triangle 5x3Inflicts rattled status and poison status on all targets.
Triangle 5x3Inflicts rattled status and poison status on all targets.Poisoned ArrowsMt4Hit60Rng2-3Uses2Battalions2
Target 1 RadiusDeals bonus damage to flying units. Inflicts rattled status and poison status on all targets.
Target 1 RadiusDeals bonus damage to flying units. Inflicts rattled status and poison status on all targets.Raging FlamesMt15Hit50Rng1Uses2Battalions1
Square 5x2Inflicts rattled status on all targets. Converts grassland, forest, thicket, wasteland, house, edifice, church, and opera hall terrain within its area of effect into flame terrain for one turn.
Square 5x2Inflicts rattled status on all targets. Converts grassland, forest, thicket, wasteland, house, edifice, church, and opera hall terrain within its area of effect into flame terrain for one turn.Random ShotMt8Hit40Rng1Uses2Battalions1
Square 3x1Inflicts rattled status on all targets.
Square 3x1Inflicts rattled status on all targets.Recovery RoarMt-Hit100Rng1Uses5Battalions1
Ally 2 RadiusRemoves any status effect from all allies in range.
Ally 2 RadiusRemoves any status effect from all allies in range.Resonant FlamesMt6Hit60Rng1-2Uses1Battalions3
Target 2 RadiusWorks as magical damage. Inflicts rattled status on all targets. Converts grassland, forest, thicket, wasteland, house, edifice, church, and opera hall terrain within its area of effect into flame terrain for one turn.
Target 2 RadiusWorks as magical damage. Inflicts rattled status on all targets. Converts grassland, forest, thicket, wasteland, house, edifice, church, and opera hall terrain within its area of effect into flame terrain for one turn.Resonant IceMt7Hit50Rng1-2Uses1Battalions2
Target 2 RadiusWorks as magical damage. Inflicts rattled status on all targets.
Target 2 RadiusWorks as magical damage. Inflicts rattled status on all targets.Resonant LightningMt8Hit40Rng1-2Uses1Battalions6
Target 2 RadiusWorks as magical damage. Inflicts rattled status on all targets.
Target 2 RadiusWorks as magical damage. Inflicts rattled status on all targets.Resonant White MagicMt8Hit100Rng1Uses3Battalions4
Square 3x2Restores HP to all allies within its area of effect.
Square 3x2Restores HP to all allies within its area of effect.RetributionMt-Hit100Rng1Uses2Battalions3
Square 3x2Grants Retribution status to all allies within its area of effect, allowing them to counterattack regardless of the range between them and their targets for 5 turns.
Square 3x2Grants Retribution status to all allies within its area of effect, allowing them to counterattack regardless of the range between them and their targets for 5 turns.ReversalMt8Hit50Rng1Uses2Battalions1
Line 2Inflicts rattled status on all targets. At the end of combat, user switches places with the primary target.
Line 2Inflicts rattled status on all targets. At the end of combat, user switches places with the primary target.Sacred ShieldMt-Hit100Rng1Uses5Battalions1
Square 3x1Grants Sacred Shield status to all allies within its area of effect, reducing all damage dealt to them from ranged attacks to 0 for one turn.
Square 3x1Grants Sacred Shield status to all allies within its area of effect, reducing all damage dealt to them from ranged attacks to 0 for one turn.StrideMt-Hit100Rng1Uses2Battalions4
Ally 2 RadiusGrants Stride status to all allies within its area of effect, giving them +5 Movement for one turn. Does not stack with Rally Movement.
Ally 2 RadiusGrants Stride status to all allies within its area of effect, giving them +5 Movement for one turn. Does not stack with Rally Movement.Wave AttackMt13Hit60Rng1Uses2Battalions1
Target 2 RadiusDeals bonus damage to armored units. Inflicts rattled status on all targets.
Target 2 RadiusDeals bonus damage to armored units. Inflicts rattled status on all targets.










