53 of 53 classes
53 of 53 classes

Starting Classes

Commoner
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex0Spd0Lck0Def0Res0Cha0
GrowthHP0%Str0%Mag0%Dex0%Spd0%Lck0%Def0%Res0%Cha0%
MinimumHP0Str0Mag0Dex0Spd0Lck0Def0Res0Cha0
None
This class has no abilities.
Class Exp20
HP +5
HP +5Increases maximum HP by 5.
Noble
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex0Spd0Lck0Def0Res0Cha0
GrowthHP0%Str0%Mag0%Dex0%Spd0%Lck0%Def0%Res0%Cha+5%
MinimumHP0Str0Mag0Dex0Spd0Lck0Def0Res0Cha0
None
This class has no abilities.
Class Exp20
HP +5
HP +5Increases maximum HP by 5.

Beginner Classes

Fighter
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP0Str+1Mag0Dex0Spd0Lck0Def0Res0Cha0
GrowthHP+10%Str+5%Mag0%Dex0%Spd0%Lck0%Def0%Res-5%Cha+5%
MinimumHP20Str8Mag3Dex6Spd6Lck4Def5Res2Cha0
Axe+1Bow+1Brawling+1
This class has no abilities.
Class Exp60
Strength +2
Strength +2Increases Str by 2.
Shove
ShoveUser pushes ally forward 1 space.
Level5
Beginner SealSpent to sit the exam at level 5 or above.
AxeDorBowDorBrawlingD
Monk
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex0Spd0Lck0Def0Res+1Cha0
GrowthHP+5%Str0%Mag0%Dex0%Spd0%Lck0%Def0%Res+5%Cha+5%
MinimumHP20Str4Mag8Dex6Spd6Lck4Def3Res4Cha0
Reason+1Faith+1
This class has no abilities.
Class Exp60
Magic +2
Magic +2Increases Mag by 2.
Draw Back
Draw BackUser moves 1 space backwards and ally is moved to where the user was previously.
Level5
Beginner SealSpent to sit the exam at level 5 or above.
ReasonDorFaithD
Myrmidon
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex0Spd+1Lck0Def0Res0Cha0
GrowthHP+10%Str0%Mag0%Dex0%Spd+5%Lck0%Def0%Res-5%Cha+5%
MinimumHP20Str7Mag3Dex6Spd6Lck4Def5Res2Cha0
Sword+1
This class has no abilities.
Class Exp60
Speed +2
Speed +2Increases Spd by 2.
Swap
SwapUser swaps places with the enemy.
Level5
Beginner SealSpent to sit the exam at level 5 or above.
SwordD
Soldier
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex+1Spd0Lck0Def0Res0Cha0
GrowthHP+10%Str0%Mag0%Dex+5%Spd0%Lck0%Def0%Res-5%Cha+5%
MinimumHP20Str8Mag3Dex6Spd6Lck4Def5Res2Cha0
Lance+1
This class has no abilities.
Class Exp60
Defense +2
Defense +2Increases Def by 2.
Reposition
RepositionUser moves ally to the space behind the user.
Level5
Beginner SealSpent to sit the exam at level 5 or above.
LanceD

Intermediate Classes

Archer
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex+2Spd0Lck+2Def0Res0Cha0
GrowthHP+5%Str0%Mag0%Dex+10%Spd0%Lck+5%Def0%Res0%Cha+5%
MinimumHP25Str8Mag6Dex8Spd7Lck8Def5Res2Cha0
Sword+1Bow+2
Bowrange +1
Bowrange +1Increases bow range by 1.
Class Exp100
Hit +20
Hit +20Increases Hit by 20.
Level10
Intermediate SealSpent to sit the exam at level 10 or above.
BowC
Armored Knight
TypeArmoredMov4
HPStrMagDexSpdLckDefResCha
BonusHP+3Str0Mag0Dex0Spd-2Lck0Def+4Res-1Cha0
GrowthHP+20%Str0%Mag0%Dex0%Spd-10%Lck0%Def+10%Res-5%Cha+5%
MinimumHP30Str9Mag6Dex7Spd4Lck8Def12Res1Cha0
Lance+1Axe+2Heavy Armor+2
This class has no abilities.
Class Exp100
Armored Blow
Armored BlowIf unit initiates combat, grants Def +6 during combat
Level10
Intermediate SealSpent to sit the exam at level 10 or above.
AxeCandHeavy ArmorD
BrawlerMale Exclusive
Male Exclusive
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP+1Str0Mag0Dex+2Spd+2Lck0Def0Res-1Cha0
GrowthHP+30%Str0%Mag-10%Dex+10%Spd+10%Lck0%Def0%Res-10%Cha+5%
MinimumHP28Str9Mag6Dex7Spd8Lck8Def6Res1Cha0
Axe+1Brawling+2
Unarmed Combat
Unarmed CombatAllows unit to fight without a weapon.
Class Exp100
Unarmed Combat
Unarmed CombatAllows unit to fight without a weapon.
Level10
Intermediate SealSpent to sit the exam at level 10 or above.
BrawlingC
Brigand
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP+2Str+2Mag0Dex0Spd0Lck0Def0Res0Cha0
GrowthHP+30%Str+10%Mag0%Dex0%Spd0%Lck0%Def0%Res-5%Cha+5%
MinimumHP28Str10Mag6Dex7Spd7Lck8Def6Res2Cha0
Axe+2Brawling+1
This class has no abilities.
Class Exp100
Death Blow
Death BlowIf unit initiates combat, grants Str +6 during combat.
Level10
Intermediate SealSpent to sit the exam at level 10 or above.
AxeC
Cavalier
TypeCavalryMov7
HPStrMagDexSpdLckDefResCha
BonusHP+1Str+1Mag0Dex+2Spd-1Lck0Def+1Res0Cha0
GrowthHP+20%Str+5%Mag0%Dex+5%Spd-10%Lck0%Def+5%Res0%Cha+5%
MinimumHP25Str9Mag6Dex7Spd6Lck8Def6Res2Cha0
Sword+1Lance+2Riding+2
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Class Exp100
Desperation
DesperationIf unit initiates combat with HP ≤ 50%, unit’s follow-up attack (if possible) occurs before foe’s counterattack.
Level10
Intermediate SealSpent to sit the exam at level 10 or above.
LanceCandRidingD
Dark MageMale Exclusive
Male Exclusive
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag+2Dex+1Spd0Lck0Def0Res+1Cha0
GrowthHP+5%Str-5%Mag+10%Dex+5%Spd0%Lck0%Def-5%Res+5%Cha0%
MinimumHP25Str4Mag10Dex7Spd6Lck8Def3Res5Cha0
Reason+2Faith+1
Heartseeker
HeartseekerAdjacent foes suffer Avo -20 during combat.
Miasma Δ
Miasma Δ
Class Exp100
Poison Strike
Poison StrikeIf unit initiates combat and lands a hit, targeted foe loses up to 20% of max HP after combat.
Level10
Dark SealSpent to sit the exam at level 10 or above.
ReasonC
LordHouse Leaders Exclusive
House Leaders Exclusive
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP+1Str0Mag0Dex0Spd+1Lck+1Def0Res0Cha+2
GrowthHP+20%Str0%Mag0%Dex+10%Spd0%Lck0%Def0%Res0%Cha+10%
MinimumHP25Str9Mag6Dex10Spd10Lck8Def6Res3Cha0
Sword+2Lance+1Authority+2
Charm
CharmAdjacent allies deal 3 extra damage during combat.
Class Exp100
Resistance +2
Resistance +2Increases Res by 2.
Subdue
SubdueLeaves foe with at least 1 HP.
Level10
Intermediate SealSpent to sit the exam at level 10 or above.
SwordD+andAuthorityC
Mage
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag+1Dex+1Spd0Lck0Def0Res+2Cha0
GrowthHP+5%Str-5%Mag+10%Dex+5%Spd0%Lck0%Def-5%Res+5%Cha+5%
MinimumHP25Str4Mag10Dex7Spd6Lck8Def3Res5Cha0
Reason+2Faith+1
This class has no abilities.
Fire
Fire
Class Exp100
Fiendish Blow
Fiendish BlowIf unit initiates combat, grants Mag +6 during combat
Level10
Intermediate SealSpent to sit the exam at level 10 or above.
ReasonC
Mercenary
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP+1Str+1Mag0Dex0Spd+1Lck0Def0Res0Cha0
GrowthHP+20%Str+5%Mag0%Dex0%Spd+5%Lck0%Def0%Res-5%Cha+5%
MinimumHP25Str9Mag6Dex10Spd10Lck8Def6Res2Cha0
Sword+2Axe+1
This class has no abilities.
Class Exp100
Vantage
VantageWhen foe initiates combat, unit still attacks first if HP is ≤ 50%.
Level10
Intermediate SealSpent to sit the exam at level 10 or above.
SwordC
Pegasus KnightFemale Exclusive
Female Exclusive
TypeFlyingMov6
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex+2Spd+3Lck0Def0Res+2Cha0
GrowthHP+15%Str0%Mag0%Dex0%Spd+10%Lck0%Def0%Res+5%Cha+10%
MinimumHP25Str8Mag6Dex7Spd8Lck8Def5Res4Cha0
Sword+1Lance+2Flying+2
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Avo +10
Avo +10Increases Avo by 10.
Class Exp100
Darting Blow
Darting BlowIf unit initiates combat, grants AS +6 during combat
Triangle Attack
Triangle AttackCan only be triggered when 3 allied Flying units (including the user) are adjacent to the same enemy.
Level10
Intermediate SealSpent to sit the exam at level 10 or above.
LanceCandFlyingD
Priest
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex+1Spd0Lck0Def0Res+3Cha0
GrowthHP+5%Str-5%Mag+5%Dex+5%Spd0%Lck0%Def-5%Res+10%Cha+10%
MinimumHP25Str4Mag9Dex7Spd6Lck8Def3Res5Cha0
Reason+1Faith+2
White Magic Heal +5
White Magic Heal +5Heal 5 extra HP when using white magic.
Heal
HealRestores HP for an ally.
Class Exp100
Miracle
MiracleChance to survive lethal damage with 1 HP, if HP is > 1. Trigger % = Lck stat.
Level10
Intermediate SealSpent to sit the exam at level 10 or above.
FaithC
Thief
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex+2Spd+2Lck0Def0Res0Cha0
GrowthHP+20%Str0%Mag0%Dex+10%Spd+10%Lck0%Def0%Res0%Cha+5%
MinimumHP25Str9Mag6Dex11Spd11Lck8Def6Res2Cha0
Sword+2Bow+1
Steal
StealAllows unit to steal a non-weapon item from a foe with a lower Spd stat.
Locktouch
LocktouchAllows unit to open doors and chests without keys.
Class Exp100
Steal
StealAllows unit to steal a non-weapon item from a foe with a lower Spd stat.
Level10
Intermediate SealSpent to sit the exam at level 10 or above.
SwordC

Advanced Classes

Assassin
TypeInfantryMov6
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex+3Spd+5Lck+1Def0Res0Cha0
GrowthHP+20%Str0%Mag0%Dex+20%Spd+20%Lck0%Def0%Res0%Cha0%
MinimumHP30Str17Mag8Dex12Spd14Lck10Def12Res8Cha0
Sword+3Bow+2
Swordfaire
SwordfaireGrants Atk +5 when using a sword.
Locktouch
LocktouchAllows unit to open doors and chests without keys.
Stealth
StealthMakes it more difficult for foes to target unit.
Class Exp150
Lethality
LethalityChance to instantly kill a foe when dealing damage. Trigger % = 0.25×Dex.
Assassinate
AssassinateAvoid +15, can kill enemies instantly.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
SwordBandBowC
Bishop
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP+1Str0Mag+2Dex+1Spd0Lck0Def0Res+5Cha0
GrowthHP+10%Str0%Mag+10%Dex0%Spd0%Lck+10%Def-5%Res+5%Cha+10%
MinimumHP30Str8Mag15Dex12Spd14Lck10Def12Res15Cha0
Reason+2Faith+3
White Magic Uses x2
White Magic Uses x2Doubles the number of uses for white magic.
White Magic Heal +10
White Magic Heal +10Heal 10 extra HP when using white magic.
Terrain Resistance
Terrain ResistanceNullifies damage from terrain.
Class Exp150
Renewal
RenewalUnit recovers up to 20% of max HP at the start of each turn.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
FaithA
Dark BishopMale Exclusive
Male Exclusive
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag+4Dex+2Spd0Lck0Def0Res+3Cha0
GrowthHP+10%Str0%Mag+10%Dex0%Spd0%Lck0%Def-5%Res+5%Cha0%
MinimumHP30Str8Mag17Dex12Spd14Lck10Def12Res15Cha0
Reason+3Faith+2
Fiendish Blow
Fiendish BlowIf unit initiates combat, grants Mag +6 during combat
Heartseeker
HeartseekerAdjacent foes suffer Avo -20 during combat.
Miasma Δ
Miasma Δ
Class Exp150
Lifetaker
LifetakerUnit recovers HP equal to 50% of damage dealt after defeating a foe.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
ReasonAand
Fortress Knight
TypeArmoredMov4
HPStrMagDexSpdLckDefResCha
BonusHP+5Str0Mag0Dex0Spd-6Lck0Def+10Res0Cha0
GrowthHP+30%Str+10%Mag0%Dex0%Spd-10%Lck0%Def+15%Res0%Cha+5%
MinimumHP35Str17Mag8Dex12Spd8Lck10Def17Res7Cha0
Lance+2Axe+3Heavy Armor+3
Axefaire
AxefaireGrants Atk +5 when using an axe.
Weight -5
Weight -5Reduces total equipment weight by 5.
Class Exp150
Pavise
PaviseChance to reduce sword/lance/axe/brawling damage by half. Trigger % = Dex stat.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
AxeBandHeavy ArmorB
GrapplerMale Exclusive
Male Exclusive
TypeInfantryMov6
HPStrMagDexSpdLckDefResCha
BonusHP+2Str+1Mag0Dex+3Spd+3Lck0Def+1Res-1Cha0
GrowthHP+40%Str+10%Mag0%Dex+10%Spd+10%Lck0%Def0%Res0%Cha+5%
MinimumHP32Str17Mag8Dex12Spd14Lck10Def14Res7Cha0
Brawling+3
Fistfaire
FistfaireGrants Atk +5 when brawling.
Unarmed Combat
Unarmed CombatAllows unit to fight without a weapon.
Class Exp150
Tomebreaker
TomebreakerGrants Hit/Avo +20 when brawling against magic users.
Fierce Iron Fist
Fierce Iron FistTriggers 3 consecutive hits.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
BrawlingA
HeroMale Exclusive
Male Exclusive
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP+3Str+2Mag0Dex0Spd+2Lck+1Def+1Res0Cha0
GrowthHP+30%Str+10%Mag0%Dex0%Spd+10%Lck0%Def0%Res-5%Cha+5%
MinimumHP30Str17Mag8Dex12Spd14Lck10Def12Res8Cha0
Sword+3Axe+2
Swordfaire
SwordfaireGrants Atk +5 when using a sword.
Vantage
VantageWhen foe initiates combat, unit still attacks first if HP is ≤ 50%.
Class Exp150
Defiant Str
Defiant StrGrants Str +8 when HP is ≤ 25%.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
SwordBandAxeC
Paladin
TypeCavalryMov8
HPStrMagDexSpdLckDefResCha
BonusHP+2Str+2Mag0Dex+2Spd-1Lck0Def+2Res+2Cha0
GrowthHP+30%Str+10%Mag0%Dex+5%Spd-10%Lck+5%Def+5%Res+5%Cha+5%
MinimumHP32Str17Mag8Dex12Spd14Lck10Def12Res8Cha0
Sword+2Lance+3Riding+3
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Lancefaire
LancefaireGrants Atk +5 when using a lance.
Terrain Resistance
Terrain ResistanceNullifies damage from terrain.
Class Exp150
Aegis
AegisChance to reduce bow/magic damage by half. Trigger % = Dex stat.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
LanceBandRidingB
Sniper
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP0Str+1Mag0Dex+5Spd0Lck+3Def0Res0Cha0
GrowthHP+10%Str+5%Mag0%Dex+20%Spd0%Lck+10%Def0%Res0%Cha+5%
MinimumHP30Str17Mag8Dex12Spd14Lck10Def12Res8Cha0
Bow+3
Bowfaire
BowfaireGrants Atk +5 when using a bow.
Bowrange +1
Bowrange +1Increases bow range by 1.
Class Exp150
Hunter's Volley
Hunter's VolleyTriggers 2 consecutive hits.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
BowA
Swordmaster
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP+1Str+2Mag0Dex+1Spd+4Lck0Def+1Res0Cha0
GrowthHP+25%Str+10%Mag0%Dex0%Spd+20%Lck0%Def0%Res-5%Cha+5%
MinimumHP30Str17Mag8Dex12Spd14Lck10Def12Res8Cha0
Sword+3
Swordfaire
SwordfaireGrants Atk +5 when using a sword.
Sword Crit +10
Sword Crit +10Grants Crit +10 when using a sword.
Class Exp150
Astra
AstraTriggers 5 consecutive hits at 30% Might.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
SwordA
Warlock
TypeInfantryMov4
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag+3Dex+1Spd+1Lck0Def0Res+4Cha0
GrowthHP+10%Str0%Mag+10%Dex0%Spd0%Lck0%Def-5%Res+5%Cha+5%
MinimumHP30Str8Mag17Dex12Spd14Lck10Def12Res15Cha0
Reason+3Faith+2
Black Tomefaire
Black TomefaireGrants Atk +5 when using black magic.
Black Magic Uses x2
Black Magic Uses x2Doubles the number of uses for black magic.
Class Exp150
Bowbreaker
BowbreakerGrants Hit/Avo +20 when using magic against bow users.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
ReasonA
Warrior
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP+3Str+3Mag0Dex0Spd+1Lck+1Def+1Res0Cha0
GrowthHP+40%Str+15%Mag-5%Dex0%Spd0%Lck0%Def0%Res0%Cha+5%
MinimumHP32Str19Mag8Dex12Spd14Lck10Def13Res8Cha0
Axe+3
Axefaire
AxefaireGrants Atk +5 when using an axe.
Axe Crit +10
Axe Crit +10Grants Crit +10 when using an axe.
Class Exp150
Wrath
WrathIf foe initiates combat while unit’s HP is ≤ 50%, grants Crit +50.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
AxeA
Wyvern Rider
TypeFlyingMov7
HPStrMagDexSpdLckDefResCha
BonusHP+1Str+3Mag0Dex+1Spd+3Lck0Def+2Res0Cha0
GrowthHP+30%Str+10%Mag-5%Dex0%Spd0%Lck0%Def+5%Res-5%Cha+5%
MinimumHP30Str18Mag8Dex12Spd14Lck10Def12Res8Cha0
Lance+2Axe+3Flying+3
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Axefaire
AxefaireGrants Atk +5 when using an axe.
Class Exp150
Seal Defense
Seal DefenseIf unit damages foe during combat, foe suffers Def -6 for 1 turn after combat.
Level20
Advanced SealSpent to sit the exam at level 20 or above.
AxeBandFlyingC

Master Classes

Bow Knight
TypeCavalryMov8
HPStrMagDexSpdLckDefResCha
BonusHP+2Str+1Mag0Dex+3Spd+1Lck+1Def+1Res0Cha0
GrowthHP+10%Str0%Mag0%Dex0%Spd-5%Lck0%Def0%Res0%Cha+5%
MinimumHP32Str17Mag10Dex14Spd16Lck12Def14Res10Cha0
Lance+3Bow+3Riding+3
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Bowfaire
BowfaireGrants Atk +5 when using a bow.
Bowrange +2
Bowrange +2Increases bow range by 2.
Class Exp200
Defiant Spd
Defiant SpdGrants Spd +8 when HP is ≤ 25%.
Level30
Master SealSpent to sit the exam at level 30 or above.
LanceCandBowAandRidingA
Dark Knight
TypeCavalryMov7
HPStrMagDexSpdLckDefResCha
BonusHP+1Str+1Mag+2Dex+2Spd-1Lck0Def+2Res+3Cha0
GrowthHP+10%Str+5%Mag+10%Dex0%Spd-5%Lck0%Def+5%Res+10%Cha+5%
MinimumHP32Str10Mag17Dex14Spd16Lck12Def13Res15Cha0
Lance+3Reason+3Riding+3
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Black Tomefaire
Black TomefaireGrants Atk +5 when using black magic.
Dark Tomefaire
Dark TomefaireGrants Atk +5 when using dark magic.
Class Exp200
Seal Resistance
Seal ResistanceIf unit damages foe during combat, foe suffers Res -6 for 1 turn after combat.
Level30
Master SealSpent to sit the exam at level 30 or above.
LanceCandReasonB+andRidingA
Falcon KnightFemale Exclusive
Female Exclusive
TypeFlyingMov8
HPStrMagDexSpdLckDefResCha
BonusHP0Str+1Mag0Dex+4Spd+5Lck0Def0Res+4Cha0
GrowthHP+30%Str+10%Mag0%Dex0%Spd+20%Lck0%Def0%Res+5%Cha+10%
MinimumHP32Str18Mag10Dex14Spd20Lck12Def13Res14Cha0
Sword+3Lance+3Flying+3
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Lancefaire
LancefaireGrants Atk +5 when using a lance.
Avo +10
Avo +10Increases Avo by 10.
Class Exp200
Defiant Avo
Defiant AvoGrants Avo +30 when HP is ≤ 25%.
Level30
Master SealSpent to sit the exam at level 30 or above.
SwordCandLanceAandFlyingB+
Great Knight
TypeCavalryArmoredMov7
HPStrMagDexSpdLckDefResCha
BonusHP+5Str+1Mag0Dex0Spd-4Lck0Def+8Res0Cha0
GrowthHP+30%Str+10%Mag0%Dex0%Spd-10%Lck0%Def+5%Res-5%Cha+5%
MinimumHP34Str18Mag10Dex14Spd10Lck12Def17Res10Cha0
Lance+3Axe+3Heavy Armor+3
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Lancefaire
LancefaireGrants Atk +5 when using a lance.
Axefaire
AxefaireGrants Atk +5 when using an axe.
Class Exp200
Defiant Def
Defiant DefGrants Def +8 when HP is ≤ 25%.
Level30
Master SealSpent to sit the exam at level 30 or above.
AxeB+andHeavy ArmorAandRidingB+
GremoryFemale Exclusive
Female Exclusive
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag+5Dex+2Spd+1Lck0Def0Res+4Cha+2
GrowthHP+10%Str0%Mag+10%Dex+10%Spd0%Lck0%Def0%Res+5%Cha+10%
MinimumHP32Str8Mag17Dex14Spd16Lck12Def13Res16Cha0
Reason+3Faith+3
Black Magic Uses x2
Black Magic Uses x2Doubles the number of uses for black magic.
Dark Magic Uses x2
Dark Magic Uses x2Doubles the number of uses for dark magic.
White Magic Uses x2
White Magic Uses x2Doubles the number of uses for white magic.
Class Exp200
Defiant Mag
Defiant MagGrants Mag +8 when HP is ≤ 25%.
Level30
Master SealSpent to sit the exam at level 30 or above.
ReasonAandFaithA
Holy Knight
TypeCavalryMov7
HPStrMagDexSpdLckDefResCha
BonusHP+2Str+1Mag+1Dex+2Spd-1Lck0Def+1Res+4Cha0
GrowthHP+10%Str0%Mag+10%Dex0%Spd-5%Lck+10%Def+5%Res+10%Cha+10%
MinimumHP32Str8Mag15Dex14Spd16Lck12Def13Res16Cha0
Lance+3Faith+3Riding+3
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
White Tomefaire
White TomefaireGrants Atk +5 when using white magic.
Terrain Resistance
Terrain ResistanceNullifies damage from terrain.
Class Exp200
Defiant Res
Defiant ResGrants Res +8 when HP is ≤ 25%.
Level30
Master SealSpent to sit the exam at level 30 or above.
LanceCandFaithB+andRidingA
Mortal Savant
TypeInfantryMov6
HPStrMagDexSpdLckDefResCha
BonusHP+1Str+1Mag+2Dex+1Spd+1Lck0Def+2Res+2Cha0
GrowthHP+20%Str+10%Mag+10%Dex0%Spd-10%Lck+10%Def0%Res0%Cha+5%
MinimumHP32Str17Mag17Dex14Spd16Lck12Def14Res12Cha0
Sword+3Reason+3
Swordfaire
SwordfaireGrants Atk +5 when using a sword.
Black Tomefaire
Black TomefaireGrants Atk +5 when using black magic.
Class Exp200
Warding Blow
Warding BlowIf unit initiates combat, grants Res +6 during combat
Level30
Master SealSpent to sit the exam at level 30 or above.
SwordAandReasonB+
War MasterMale Exclusive
Male Exclusive
TypeInfantryMov6
HPStrMagDexSpdLckDefResCha
BonusHP+3Str+5Mag0Dex0Spd+2Lck+1Def+1Res0Cha0
GrowthHP+40%Str+15%Mag0%Dex0%Spd+10%Lck0%Def0%Res0%Cha+5%
MinimumHP33Str20Mag10Dex14Spd16Lck12Def15Res10Cha0
Axe+3Brawling+3
Fistfaire
FistfaireGrants Atk +5 when brawling.
Axefaire
AxefaireGrants Atk +5 when using an axe.
Crit +20
Crit +20Increases Crit by 20.
Class Exp200
Quick Riposte
Quick RiposteIf foe initiates combat while unit’s HP is ≥ 50%, unit makes guaranteed follow-up attack.
War Master's Strike
War Master's StrikeEffective against all foes.
Level30
Master SealSpent to sit the exam at level 30 or above.
AxeAandBrawlingA
Wyvern Lord
TypeFlyingMov8
HPStrMagDexSpdLckDefResCha
BonusHP+2Str+4Mag0Dex+1Spd+4Lck0Def+3Res0Cha0
GrowthHP+30%Str+15%Mag-5%Dex0%Spd+10%Lck0%Def+5%Res0%Cha+5%
MinimumHP32Str18Mag10Dex14Spd20Lck12Def15Res12Cha0
Lance+3Axe+3Flying+3
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Axefaire
AxefaireGrants Atk +5 when using an axe.
Avo +10
Avo +10Increases Avo by 10.
Class Exp200
Defiant Crit
Defiant CritGrants Crit +50 when HP is ≤ 25%.
Level30
Master SealSpent to sit the exam at level 30 or above.
LanceCandAxeAandFlyingA

Unique Classes

Armored LordEdelgard Exclusive
Edelgard Exclusive
TypeArmoredMov5
HPStrMagDexSpdLckDefResCha
BonusHP+5Str0Mag0Dex0Spd-3Lck0Def+5Res0Cha+2
GrowthHP+20%Str+5%Mag+5%Dex0%Spd0%Lck0%Def+5%Res+5%Cha+10%
MinimumHP38Str17Mag8Dex12Spd6Lck10Def17Res8Cha0
Axe+3Authority+3Heavy Armor+3
Charm
CharmAdjacent allies deal 3 extra damage during combat.
Axefaire
AxefaireGrants Atk +5 when using an axe.
Class Exp150
Pomp & Circumstance
Pomp & CircumstanceGrants Lck/Cha +4.
BarbarossaClaude Exclusive
Claude Exclusive
TypeFlyingMov8
HPStrMagDexSpdLckDefResCha
BonusHP+3Str+3Mag0Dex+5Spd+2Lck0Def+2Res0Cha+2
GrowthHP+30%Str+15%Mag0%Dex0%Spd+10%Lck0%Def+5%Res0%Cha+10%
MinimumHP35Str18Mag10Dex14Spd20Lck12Def15Res12Cha0
Bow+3Authority+3Flying+3
Charm
CharmAdjacent allies deal 3 extra damage during combat.
Bowfaire
BowfaireGrants Atk +5 when using a bow.
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Class Exp200
Wind God
Wind GodMt +5, Hit +20, Rng 2-5, Dur 3
DancerEvent Only
Event Only
TypeInfantryMov6
HPStrMagDexSpdLckDefResCha
BonusHP0Str+1Mag0Dex+3Spd+3Lck0Def+2Res+1Cha+2
GrowthHP+20%Str-5%Mag0%Dex0%Spd0%Lck0%Def-5%Res-5%Cha+10%
MinimumHP0Str0Mag0Dex0Spd0Lck0Def0Res0Cha0
Sword+2Authority+2
Dance
DanceUse Dance to allow an ally to move again.
Class Exp150
Special Dance
Special DanceWhen using the Dance ability, grant Dex/Spd/Lck +4 to target ally.
Death KnightJeritza Exclusive
Jeritza Exclusive
TypeCavalryMov7
HPStrMagDexSpdLckDefResCha
BonusHP+5Str+4Mag0Dex0Spd+1Lck0Def+3Res+3Cha0
GrowthHP+30%Str+10%Mag+10%Dex0%Spd-5%Lck0%Def+5%Res+5%Cha0%
MinimumHP32Str10Mag17Dex14Spd16Lck12Def13Res15Cha0
Lance+3Reason+3Riding+3
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Lancefaire
LancefaireGrants Atk +5 when using a lance.
Class Exp200
Counterattack
CounterattackAllows unit to counterattack regardless of distance to attacker.
EmperorEdelgard Exclusive
Edelgard Exclusive
TypeArmoredMov5
HPStrMagDexSpdLckDefResCha
BonusHP+8Str0Mag0Dex0Spd-4Lck+1Def+8Res0Cha+2
GrowthHP+30%Str+10%Mag+10%Dex0%Spd0%Lck0%Def+5%Res+5%Cha+10%
MinimumHP38Str17Mag8Dex12Spd6Lck10Def17Res8Cha0
Axe+3Authority+3Heavy Armor+3
Charm
CharmAdjacent allies deal 3 extra damage during combat.
Axefaire
AxefaireGrants Atk +5 when using an axe.
Class Exp200
Flickering Flower
Flickering FlowerPrevents foe from moving for 1 turn.
Enlightened OneByleth Exclusive
Byleth Exclusive
TypeInfantryMov6
HPStrMagDexSpdLckDefResCha
BonusHP+1Str+2Mag+3Dex+1Spd+1Lck+1Def+2Res+2Cha+1
GrowthHP+20%Str+10%Mag+10%Dex0%Spd0%Lck0%Def+5%Res0%Cha+5%
MinimumHP28Str17Mag8Dex12Spd14Lck10Def12Res10Cha0
Sword+3Brawling+2Faith+3Authority+3
Swordfaire
SwordfaireGrants Atk +5 when using a sword.
Terrain Resistance
Terrain ResistanceNullifies damage from terrain.
Class Exp200
Sacred Power
Sacred PowerAdjacent allies deal 3 extra damage and take 3 less damage during combat.
Great LordDimitri Exclusive
Dimitri Exclusive
TypeInfantryMov6
HPStrMagDexSpdLckDefResCha
BonusHP+5Str+2Mag0Dex0Spd+4Lck+1Def+1Res0Cha+2
GrowthHP+30%Str+10%Mag0%Dex+10%Spd0%Lck0%Def+5%Res0%Cha+10%
MinimumHP35Str17Mag8Dex12Spd14Lck10Def14Res10Cha0
Sword+3Lance+3Authority+3
Charm
CharmAdjacent allies deal 3 extra damage during combat.
Lancefaire
LancefaireGrants Atk +5 when using a lance.
Class Exp200
Paraselene
ParaseleneAvoid +10, after combat, user moves 1 space backwards.
High LordDimitri Exclusive
Dimitri Exclusive
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP+3Str+1Mag0Dex0Spd+3Lck0Def+1Res0Cha+2
GrowthHP+20%Str+5%Mag0%Dex+5%Spd0%Lck0%Def+5%Res0%Cha+10%
MinimumHP30Str16Mag7Dex11Spd13Lck9Def13Res9Cha0
Sword+3Lance+3Authority+3
Charm
CharmAdjacent allies deal 3 extra damage during combat.
Lancefaire
LancefaireGrants Atk +5 when using a lance.
Class Exp150
Pomp & Circumstance
Pomp & CircumstanceGrants Lck/Cha +4.
Wyvern MasterClaude Exclusive
Claude Exclusive
TypeFlyingMov7
HPStrMagDexSpdLckDefResCha
BonusHP+2Str+2Mag0Dex+3Spd+1Lck0Def+1Res0Cha+2
GrowthHP+20%Str+10%Mag0%Dex0%Spd+5%Lck0%Def+5%Res0%Cha+10%
MinimumHP30Str17Mag9Dex13Spd19Lck11Def14Res11Cha0
Bow+3Authority+3Flying+3
Charm
CharmAdjacent allies deal 3 extra damage during combat.
Bowfaire
BowfaireGrants Atk +5 when using a bow.
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Class Exp150
Pomp & Circumstance
Pomp & CircumstanceGrants Lck/Cha +4.

Special Classes

Dark FlierFemale Exclusive
Female Exclusive
TypeFlyingMov7
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex+3Spd+4Lck0Def0Res+3Cha0
GrowthHP+20%Str0%Mag0%Dex0%Spd+10%Lck0%Def0%Res+10%Cha+10%
MinimumHP25Str8Mag6Dex7Spd8Lck8Def5Res4Cha0
Sword+2Reason+3Flying+3
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Black Tomefaire
Black TomefaireGrants Atk +5 when using black magic.
Transmute
TransmuteIf unit is hit with a magic attack during enemy phase, grants +3 to all stats until next player phase ends.
Class Exp150
Transmute
TransmuteIf unit is hit with a magic attack during enemy phase, grants +3 to all stats until next player phase ends.
Level20
Abyssian Exam PassSpent to sit the exam at level 20 or above.
ReasonB+andFlyingC
Trickster
TypeInfantryMov5
HPStrMagDexSpdLckDefResCha
BonusHP0Str0Mag0Dex+3Spd+4Lck+3Def0Res+1Cha0
GrowthHP+20%Str0%Mag0%Dex+15%Spd+20%Lck+10%Def0%Res+5%Cha0%
MinimumHP28Str14Mag12Dex10Spd14Lck12Def10Res10Cha0
Sword+3Reason+1Faith+2
Locktouch
LocktouchAllows unit to open doors and chests without keys.
Stealth
StealthMakes it more difficult for foes to target unit.
Lucky Seven
Lucky SevenEach turn, grants +5 to one of the following stats: Str, Mag, Spd, Def, Res, Hit, or Avo.
Class Exp150
Duelist's Blow
Duelist's BlowIf unit initiates combat, grants Avo +20 during combat.
Foul Play
Foul PlayUnit swaps positions with an ally in range.
Level20
Abyssian Exam PassSpent to sit the exam at level 20 or above.
SwordBandFaithBand
ValkyrieFemale Exclusive
Female Exclusive
TypeCavalryMov6
HPStrMagDexSpdLckDefResCha
BonusHP+1Str0Mag+4Dex0Spd-2Lck0Def0Res+2Cha+2
GrowthHP+5%Str0%Mag+5%Dex0%Spd-5%Lck+5%Def+5%Res+10%Cha+10%
MinimumHP20Str5Mag10Dex10Spd9Lck9Def9Res13Cha0
Reason+3Faith+1Riding+3
Canto
CantoAllows unit to move again after completing certain actions, if there is movement remaining.
Black Magic Range +1
Black Magic Range +1Increases black magic range by 1.
Dark Magic Range +1
Dark Magic Range +1Increases dark magic range by 1.
Class Exp150
Uncanny Blow
Uncanny BlowIf unit initiates combat, grants Hit +30 during combat.
Level20
Abyssian Exam PassSpent to sit the exam at level 20 or above.
ReasonBandRidingB
War ClericFemale Exclusive
Female Exclusive
TypeInfantryMov6
HPStrMagDexSpdLckDefResCha
BonusHP+3Str+2Mag0Dex+1Spd0Lck0Def+1Res+1Cha0
GrowthHP+40%Str+10%Mag+5%Dex+10%Spd0%Lck0%Def0%Res+5%Cha+5%
MinimumHP32Str17Mag10Dex10Spd10Lck10Def14Res11Cha0
Axe+1Brawling+3Faith+1
Fistfaire
FistfaireGrants Atk +5 when brawling.
Unarmed Combat
Unarmed CombatAllows unit to fight without a weapon.
Heal
HealRestores HP for an ally.
Class Exp150
Brawl Avo +20
Brawl Avo +20Grants Avo +20 when brawling.
Pneuma Gale
Pneuma GaleMagic attack. Can attack from long range.
Level20
Abyssian Exam PassSpent to sit the exam at level 20 or above.
BrawlingB+andFaithC+
War MonkMale Exclusive
Male Exclusive
TypeInfantryMov6
HPStrMagDexSpdLckDefResCha
BonusHP+3Str+2Mag0Dex+1Spd0Lck0Def+1Res+1Cha0
GrowthHP+40%Str+10%Mag+5%Dex+10%Spd0%Lck0%Def0%Res+5%Cha+5%
MinimumHP32Str17Mag10Dex10Spd10Lck10Def14Res11Cha0
Axe+1Brawling+3Faith+1
Fistfaire
FistfaireGrants Atk +5 when brawling.
Unarmed Combat
Unarmed CombatAllows unit to fight without a weapon.
Heal
HealRestores HP for an ally.
Class Exp150
Brawl Avo +20
Brawl Avo +20Grants Avo +20 when brawling.
Pneuma Gale
Pneuma GaleMagic attack. Can attack from long range.
Level20
Abyssian Exam PassSpent to sit the exam at level 20 or above.
BrawlingB+andFaithC+